linux-headers (unknown)

(root)/
include/
linux/
input.h
       1  /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
       2  /*
       3   * Copyright (c) 1999-2002 Vojtech Pavlik
       4   *
       5   * This program is free software; you can redistribute it and/or modify it
       6   * under the terms of the GNU General Public License version 2 as published by
       7   * the Free Software Foundation.
       8   */
       9  #ifndef _INPUT_H
      10  #define _INPUT_H
      11  
      12  
      13  #include <sys/time.h>
      14  #include <sys/ioctl.h>
      15  #include <sys/types.h>
      16  #include <linux/types.h>
      17  
      18  #include "input-event-codes.h"
      19  
      20  /*
      21   * The event structure itself
      22   * Note that __USE_TIME_BITS64 is defined by libc based on
      23   * application's request to use 64 bit time_t.
      24   */
      25  
      26  struct input_event {
      27  #if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
      28  	struct timeval time;
      29  #define input_event_sec time.tv_sec
      30  #define input_event_usec time.tv_usec
      31  #else
      32  	__kernel_ulong_t __sec;
      33  #if defined(__sparc__) && defined(__arch64__)
      34  	unsigned int __usec;
      35  	unsigned int __pad;
      36  #else
      37  	__kernel_ulong_t __usec;
      38  #endif
      39  #define input_event_sec  __sec
      40  #define input_event_usec __usec
      41  #endif
      42  	__u16 type;
      43  	__u16 code;
      44  	__s32 value;
      45  };
      46  
      47  /*
      48   * Protocol version.
      49   */
      50  
      51  #define EV_VERSION		0x010001
      52  
      53  /*
      54   * IOCTLs (0x00 - 0x7f)
      55   */
      56  
      57  struct input_id {
      58  	__u16 bustype;
      59  	__u16 vendor;
      60  	__u16 product;
      61  	__u16 version;
      62  };
      63  
      64  /**
      65   * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
      66   * @value: latest reported value for the axis.
      67   * @minimum: specifies minimum value for the axis.
      68   * @maximum: specifies maximum value for the axis.
      69   * @fuzz: specifies fuzz value that is used to filter noise from
      70   *	the event stream.
      71   * @flat: values that are within this value will be discarded by
      72   *	joydev interface and reported as 0 instead.
      73   * @resolution: specifies resolution for the values reported for
      74   *	the axis.
      75   *
      76   * Note that input core does not clamp reported values to the
      77   * [minimum, maximum] limits, such task is left to userspace.
      78   *
      79   * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z,
      80   * ABS_MT_POSITION_X, ABS_MT_POSITION_Y) is reported in units
      81   * per millimeter (units/mm), resolution for rotational axes
      82   * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
      83   * The resolution for the size axes (ABS_MT_TOUCH_MAJOR,
      84   * ABS_MT_TOUCH_MINOR, ABS_MT_WIDTH_MAJOR, ABS_MT_WIDTH_MINOR)
      85   * is reported in units per millimeter (units/mm).
      86   * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
      87   * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
      88   * units per g (units/g) and in units per degree per second
      89   * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
      90   */
      91  struct input_absinfo {
      92  	__s32 value;
      93  	__s32 minimum;
      94  	__s32 maximum;
      95  	__s32 fuzz;
      96  	__s32 flat;
      97  	__s32 resolution;
      98  };
      99  
     100  /**
     101   * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
     102   * @scancode: scancode represented in machine-endian form.
     103   * @len: length of the scancode that resides in @scancode buffer.
     104   * @index: index in the keymap, may be used instead of scancode
     105   * @flags: allows to specify how kernel should handle the request. For
     106   *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
     107   *	should perform lookup in keymap by @index instead of @scancode
     108   * @keycode: key code assigned to this scancode
     109   *
     110   * The structure is used to retrieve and modify keymap data. Users have
     111   * option of performing lookup either by @scancode itself or by @index
     112   * in keymap entry. EVIOCGKEYCODE will also return scancode or index
     113   * (depending on which element was used to perform lookup).
     114   */
     115  struct input_keymap_entry {
     116  #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
     117  	__u8  flags;
     118  	__u8  len;
     119  	__u16 index;
     120  	__u32 keycode;
     121  	__u8  scancode[32];
     122  };
     123  
     124  struct input_mask {
     125  	__u32 type;
     126  	__u32 codes_size;
     127  	__u64 codes_ptr;
     128  };
     129  
     130  #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
     131  #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
     132  #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
     133  #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
     134  
     135  #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
     136  #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
     137  #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
     138  #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
     139  
     140  #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
     141  #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
     142  #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
     143  #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
     144  
     145  /**
     146   * EVIOCGMTSLOTS(len) - get MT slot values
     147   * @len: size of the data buffer in bytes
     148   *
     149   * The ioctl buffer argument should be binary equivalent to
     150   *
     151   * struct input_mt_request_layout {
     152   *	__u32 code;
     153   *	__s32 values[num_slots];
     154   * };
     155   *
     156   * where num_slots is the (arbitrary) number of MT slots to extract.
     157   *
     158   * The ioctl size argument (len) is the size of the buffer, which
     159   * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
     160   * too small to fit all available slots, the first num_slots are
     161   * returned.
     162   *
     163   * Before the call, code is set to the wanted ABS_MT event type. On
     164   * return, values[] is filled with the slot values for the specified
     165   * ABS_MT code.
     166   *
     167   * If the request code is not an ABS_MT value, -EINVAL is returned.
     168   */
     169  #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
     170  
     171  #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
     172  #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
     173  #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
     174  #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
     175  
     176  #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
     177  #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
     178  #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
     179  
     180  #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
     181  #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
     182  #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
     183  
     184  #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
     185  #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
     186  
     187  /**
     188   * EVIOCGMASK - Retrieve current event mask
     189   *
     190   * This ioctl allows user to retrieve the current event mask for specific
     191   * event type. The argument must be of type "struct input_mask" and
     192   * specifies the event type to query, the address of the receive buffer and
     193   * the size of the receive buffer.
     194   *
     195   * The event mask is a per-client mask that specifies which events are
     196   * forwarded to the client. Each event code is represented by a single bit
     197   * in the event mask. If the bit is set, the event is passed to the client
     198   * normally. Otherwise, the event is filtered and will never be queued on
     199   * the client's receive buffer.
     200   *
     201   * Event masks do not affect global state of the input device. They only
     202   * affect the file descriptor they are applied to.
     203   *
     204   * The default event mask for a client has all bits set, i.e. all events
     205   * are forwarded to the client. If the kernel is queried for an unknown
     206   * event type or if the receive buffer is larger than the number of
     207   * event codes known to the kernel, the kernel returns all zeroes for those
     208   * codes.
     209   *
     210   * At maximum, codes_size bytes are copied.
     211   *
     212   * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
     213   * if the receive-buffer points to invalid memory, or EINVAL if the kernel
     214   * does not implement the ioctl.
     215   */
     216  #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
     217  
     218  /**
     219   * EVIOCSMASK - Set event mask
     220   *
     221   * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
     222   * current event mask, this changes the client's event mask for a specific
     223   * type.  See EVIOCGMASK for a description of event-masks and the
     224   * argument-type.
     225   *
     226   * This ioctl provides full forward compatibility. If the passed event type
     227   * is unknown to the kernel, or if the number of event codes specified in
     228   * the mask is bigger than what is known to the kernel, the ioctl is still
     229   * accepted and applied. However, any unknown codes are left untouched and
     230   * stay cleared. That means, the kernel always filters unknown codes
     231   * regardless of what the client requests.  If the new mask doesn't cover
     232   * all known event-codes, all remaining codes are automatically cleared and
     233   * thus filtered.
     234   *
     235   * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
     236   * returned if the receive-buffer points to invalid memory. EINVAL is returned
     237   * if the kernel does not implement the ioctl.
     238   */
     239  #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
     240  
     241  #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
     242  
     243  /*
     244   * IDs.
     245   */
     246  
     247  #define ID_BUS			0
     248  #define ID_VENDOR		1
     249  #define ID_PRODUCT		2
     250  #define ID_VERSION		3
     251  
     252  #define BUS_PCI			0x01
     253  #define BUS_ISAPNP		0x02
     254  #define BUS_USB			0x03
     255  #define BUS_HIL			0x04
     256  #define BUS_BLUETOOTH		0x05
     257  #define BUS_VIRTUAL		0x06
     258  
     259  #define BUS_ISA			0x10
     260  #define BUS_I8042		0x11
     261  #define BUS_XTKBD		0x12
     262  #define BUS_RS232		0x13
     263  #define BUS_GAMEPORT		0x14
     264  #define BUS_PARPORT		0x15
     265  #define BUS_AMIGA		0x16
     266  #define BUS_ADB			0x17
     267  #define BUS_I2C			0x18
     268  #define BUS_HOST		0x19
     269  #define BUS_GSC			0x1A
     270  #define BUS_ATARI		0x1B
     271  #define BUS_SPI			0x1C
     272  #define BUS_RMI			0x1D
     273  #define BUS_CEC			0x1E
     274  #define BUS_INTEL_ISHTP		0x1F
     275  #define BUS_AMD_SFH		0x20
     276  
     277  /*
     278   * MT_TOOL types
     279   */
     280  #define MT_TOOL_FINGER		0x00
     281  #define MT_TOOL_PEN		0x01
     282  #define MT_TOOL_PALM		0x02
     283  #define MT_TOOL_DIAL		0x0a
     284  #define MT_TOOL_MAX		0x0f
     285  
     286  /*
     287   * Values describing the status of a force-feedback effect
     288   */
     289  #define FF_STATUS_STOPPED	0x00
     290  #define FF_STATUS_PLAYING	0x01
     291  #define FF_STATUS_MAX		0x01
     292  
     293  /*
     294   * Structures used in ioctls to upload effects to a device
     295   * They are pieces of a bigger structure (called ff_effect)
     296   */
     297  
     298  /*
     299   * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
     300   * should not be used and have unspecified results.
     301   */
     302  
     303  /**
     304   * struct ff_replay - defines scheduling of the force-feedback effect
     305   * @length: duration of the effect
     306   * @delay: delay before effect should start playing
     307   */
     308  struct ff_replay {
     309  	__u16 length;
     310  	__u16 delay;
     311  };
     312  
     313  /**
     314   * struct ff_trigger - defines what triggers the force-feedback effect
     315   * @button: number of the button triggering the effect
     316   * @interval: controls how soon the effect can be re-triggered
     317   */
     318  struct ff_trigger {
     319  	__u16 button;
     320  	__u16 interval;
     321  };
     322  
     323  /**
     324   * struct ff_envelope - generic force-feedback effect envelope
     325   * @attack_length: duration of the attack (ms)
     326   * @attack_level: level at the beginning of the attack
     327   * @fade_length: duration of fade (ms)
     328   * @fade_level: level at the end of fade
     329   *
     330   * The @attack_level and @fade_level are absolute values; when applying
     331   * envelope force-feedback core will convert to positive/negative
     332   * value based on polarity of the default level of the effect.
     333   * Valid range for the attack and fade levels is 0x0000 - 0x7fff
     334   */
     335  struct ff_envelope {
     336  	__u16 attack_length;
     337  	__u16 attack_level;
     338  	__u16 fade_length;
     339  	__u16 fade_level;
     340  };
     341  
     342  /**
     343   * struct ff_constant_effect - defines parameters of a constant force-feedback effect
     344   * @level: strength of the effect; may be negative
     345   * @envelope: envelope data
     346   */
     347  struct ff_constant_effect {
     348  	__s16 level;
     349  	struct ff_envelope envelope;
     350  };
     351  
     352  /**
     353   * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
     354   * @start_level: beginning strength of the effect; may be negative
     355   * @end_level: final strength of the effect; may be negative
     356   * @envelope: envelope data
     357   */
     358  struct ff_ramp_effect {
     359  	__s16 start_level;
     360  	__s16 end_level;
     361  	struct ff_envelope envelope;
     362  };
     363  
     364  /**
     365   * struct ff_condition_effect - defines a spring or friction force-feedback effect
     366   * @right_saturation: maximum level when joystick moved all way to the right
     367   * @left_saturation: same for the left side
     368   * @right_coeff: controls how fast the force grows when the joystick moves
     369   *	to the right
     370   * @left_coeff: same for the left side
     371   * @deadband: size of the dead zone, where no force is produced
     372   * @center: position of the dead zone
     373   */
     374  struct ff_condition_effect {
     375  	__u16 right_saturation;
     376  	__u16 left_saturation;
     377  
     378  	__s16 right_coeff;
     379  	__s16 left_coeff;
     380  
     381  	__u16 deadband;
     382  	__s16 center;
     383  };
     384  
     385  /**
     386   * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
     387   * @waveform: kind of the effect (wave)
     388   * @period: period of the wave (ms)
     389   * @magnitude: peak value
     390   * @offset: mean value of the wave (roughly)
     391   * @phase: 'horizontal' shift
     392   * @envelope: envelope data
     393   * @custom_len: number of samples (FF_CUSTOM only)
     394   * @custom_data: buffer of samples (FF_CUSTOM only)
     395   *
     396   * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
     397   * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
     398   * for the time being as no driver supports it yet.
     399   *
     400   * Note: the data pointed by custom_data is copied by the driver.
     401   * You can therefore dispose of the memory after the upload/update.
     402   */
     403  struct ff_periodic_effect {
     404  	__u16 waveform;
     405  	__u16 period;
     406  	__s16 magnitude;
     407  	__s16 offset;
     408  	__u16 phase;
     409  
     410  	struct ff_envelope envelope;
     411  
     412  	__u32 custom_len;
     413  	__s16 *custom_data;
     414  };
     415  
     416  /**
     417   * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
     418   * @strong_magnitude: magnitude of the heavy motor
     419   * @weak_magnitude: magnitude of the light one
     420   *
     421   * Some rumble pads have two motors of different weight. Strong_magnitude
     422   * represents the magnitude of the vibration generated by the heavy one.
     423   */
     424  struct ff_rumble_effect {
     425  	__u16 strong_magnitude;
     426  	__u16 weak_magnitude;
     427  };
     428  
     429  /**
     430   * struct ff_effect - defines force feedback effect
     431   * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
     432   *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
     433   * @id: an unique id assigned to an effect
     434   * @direction: direction of the effect
     435   * @trigger: trigger conditions (struct ff_trigger)
     436   * @replay: scheduling of the effect (struct ff_replay)
     437   * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
     438   *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
     439   *	defining effect parameters
     440   *
     441   * This structure is sent through ioctl from the application to the driver.
     442   * To create a new effect application should set its @id to -1; the kernel
     443   * will return assigned @id which can later be used to update or delete
     444   * this effect.
     445   *
     446   * Direction of the effect is encoded as follows:
     447   *	0 deg -> 0x0000 (down)
     448   *	90 deg -> 0x4000 (left)
     449   *	180 deg -> 0x8000 (up)
     450   *	270 deg -> 0xC000 (right)
     451   */
     452  struct ff_effect {
     453  	__u16 type;
     454  	__s16 id;
     455  	__u16 direction;
     456  	struct ff_trigger trigger;
     457  	struct ff_replay replay;
     458  
     459  	union {
     460  		struct ff_constant_effect constant;
     461  		struct ff_ramp_effect ramp;
     462  		struct ff_periodic_effect periodic;
     463  		struct ff_condition_effect condition[2]; /* One for each axis */
     464  		struct ff_rumble_effect rumble;
     465  	} u;
     466  };
     467  
     468  /*
     469   * Force feedback effect types
     470   */
     471  
     472  #define FF_RUMBLE	0x50
     473  #define FF_PERIODIC	0x51
     474  #define FF_CONSTANT	0x52
     475  #define FF_SPRING	0x53
     476  #define FF_FRICTION	0x54
     477  #define FF_DAMPER	0x55
     478  #define FF_INERTIA	0x56
     479  #define FF_RAMP		0x57
     480  
     481  #define FF_EFFECT_MIN	FF_RUMBLE
     482  #define FF_EFFECT_MAX	FF_RAMP
     483  
     484  /*
     485   * Force feedback periodic effect types
     486   */
     487  
     488  #define FF_SQUARE	0x58
     489  #define FF_TRIANGLE	0x59
     490  #define FF_SINE		0x5a
     491  #define FF_SAW_UP	0x5b
     492  #define FF_SAW_DOWN	0x5c
     493  #define FF_CUSTOM	0x5d
     494  
     495  #define FF_WAVEFORM_MIN	FF_SQUARE
     496  #define FF_WAVEFORM_MAX	FF_CUSTOM
     497  
     498  /*
     499   * Set ff device properties
     500   */
     501  
     502  #define FF_GAIN		0x60
     503  #define FF_AUTOCENTER	0x61
     504  
     505  /*
     506   * ff->playback(effect_id = FF_GAIN) is the first effect_id to
     507   * cause a collision with another ff method, in this case ff->set_gain().
     508   * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
     509   * and thus the total number of effects should never exceed FF_GAIN.
     510   */
     511  #define FF_MAX_EFFECTS	FF_GAIN
     512  
     513  #define FF_MAX		0x7f
     514  #define FF_CNT		(FF_MAX+1)
     515  
     516  #endif /* _INPUT_H */