1 /* ialloc.h -- malloc with idx_t rather than size_t
2
3 Copyright 2021-2023 Free Software Foundation, Inc.
4
5 This file is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as
7 published by the Free Software Foundation; either version 2.1 of the
8 License, or (at your option) any later version.
9
10 This file is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>. */
17
18 #ifndef IALLOC_H_
19 #define IALLOC_H_
20
21 /* This file uses _GL_INLINE_HEADER_BEGIN, _GL_INLINE, _GL_ATTRIBUTE_COLD,
22 _GL_ATTRIBUTE_MALLOC. */
23 #if !_GL_CONFIG_H_INCLUDED
24 #error "Please include config.h first."
25 #endif
26
27 #include "idx.h"
28
29 #include <errno.h>
30 #include <stdint.h>
31 #include <stdlib.h>
32
33 _GL_INLINE_HEADER_BEGIN
34 #ifndef IALLOC_INLINE
35 # define IALLOC_INLINE _GL_INLINE
36 #endif
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 IALLOC_INLINE void * _GL_ATTRIBUTE_COLD
43 _gl_alloc_nomem (void)
44 {
45 errno = ENOMEM;
46 return NULL;
47 }
48
49 /* imalloc (size) is like malloc (size).
50 It returns a non-NULL pointer to size bytes of memory.
51 Upon failure, it returns NULL with errno set. */
52 IALLOC_INLINE
53 _GL_ATTRIBUTE_MALLOC /*_GL_ATTRIBUTE_DEALLOC_FREE*/
54 void *
55 imalloc (idx_t s)
56 {
57 return s <= SIZE_MAX ? malloc (s) : _gl_alloc_nomem ();
58 }
59
60 /* irealloc (ptr, size) is like realloc (ptr, size).
61 It returns a non-NULL pointer to size bytes of memory.
62 Upon failure, it returns NULL with errno set. */
63 IALLOC_INLINE
64 /*_GL_ATTRIBUTE_DEALLOC_FREE*/
65 void *
66 irealloc (void *p, idx_t s)
67 {
68 /* Work around GNU realloc glitch by treating a zero size as if it
69 were 1, so that returning NULL is equivalent to failing. */
70 return s <= SIZE_MAX ? realloc (p, s | !s) : _gl_alloc_nomem ();
71 }
72
73 /* icalloc (num, size) is like calloc (num, size).
74 It returns a non-NULL pointer to num * size bytes of memory.
75 Upon failure, it returns NULL with errno set. */
76 IALLOC_INLINE
77 _GL_ATTRIBUTE_MALLOC /*_GL_ATTRIBUTE_DEALLOC_FREE*/
78 void *
79 icalloc (idx_t n, idx_t s)
80 {
81 if (SIZE_MAX < n)
82 {
83 if (s != 0)
84 return _gl_alloc_nomem ();
85 n = 0;
86 }
87 if (SIZE_MAX < s)
88 {
89 if (n != 0)
90 return _gl_alloc_nomem ();
91 s = 0;
92 }
93 return calloc (n, s);
94 }
95
96 /* ireallocarray (ptr, num, size) is like reallocarray (ptr, num, size).
97 It returns a non-NULL pointer to num * size bytes of memory.
98 Upon failure, it returns NULL with errno set. */
99 IALLOC_INLINE void *
100 ireallocarray (void *p, idx_t n, idx_t s)
101 {
102 /* Work around GNU reallocarray glitch by treating a zero size as if
103 it were 1, so that returning NULL is equivalent to failing. */
104 if (n == 0 || s == 0)
105 n = s = 1;
106 return (n <= SIZE_MAX && s <= SIZE_MAX
107 ? reallocarray (p, n, s)
108 : _gl_alloc_nomem ());
109 }
110
111 #ifdef __cplusplus
112 }
113 #endif
114
115 _GL_INLINE_HEADER_END
116
117 #endif