1  /*
       2     Copyright (C) 1995-2023 Free Software Foundation, Inc.
       3  
       4     The GNU C Library is free software; you can redistribute it and/or
       5     modify it under the terms of the GNU Lesser General Public
       6     License as published by the Free Software Foundation; either
       7     version 2.1 of the License, or (at your option) any later version.
       8  
       9     The GNU C Library is distributed in the hope that it will be useful,
      10     but WITHOUT ANY WARRANTY; without even the implied warranty of
      11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12     Lesser General Public License for more details.
      13  
      14     You should have received a copy of the GNU Lesser General Public
      15     License along with the GNU C Library; if not, see
      16     <https://www.gnu.org/licenses/>.  */
      17  
      18  /*
      19     Copyright (C) 1983 Regents of the University of California.
      20     All rights reserved.
      21  
      22     Redistribution and use in source and binary forms, with or without
      23     modification, are permitted provided that the following conditions
      24     are met:
      25  
      26     1. Redistributions of source code must retain the above copyright
      27        notice, this list of conditions and the following disclaimer.
      28     2. Redistributions in binary form must reproduce the above copyright
      29        notice, this list of conditions and the following disclaimer in the
      30        documentation and/or other materials provided with the distribution.
      31     4. Neither the name of the University nor the names of its contributors
      32        may be used to endorse or promote products derived from this software
      33        without specific prior written permission.
      34  
      35     THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
      36     ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
      37     IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
      38     ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
      39     FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
      40     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
      41     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
      42     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
      43     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
      44     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
      45     SUCH DAMAGE.*/
      46  
      47  /*
      48   * This is derived from the Berkeley source:
      49   *	@(#)random.c	5.5 (Berkeley) 7/6/88
      50   * It was reworked for the GNU C Library by Roland McGrath.
      51   * Rewritten to be reentrant by Ulrich Drepper, 1995
      52   */
      53  
      54  #include <errno.h>
      55  #include <limits.h>
      56  #include <stddef.h>
      57  #include <stdlib.h>
      58  
      59  
      60  /* An improved random number generation package.  In addition to the standard
      61     rand()/srand() like interface, this package also has a special state info
      62     interface.  The initstate() routine is called with a seed, an array of
      63     bytes, and a count of how many bytes are being passed in; this array is
      64     then initialized to contain information for random number generation with
      65     that much state information.  Good sizes for the amount of state
      66     information are 32, 64, 128, and 256 bytes.  The state can be switched by
      67     calling the setstate() function with the same array as was initialized
      68     with initstate().  By default, the package runs with 128 bytes of state
      69     information and generates far better random numbers than a linear
      70     congruential generator.  If the amount of state information is less than
      71     32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
      72     state information is treated as an array of longs; the zeroth element of
      73     the array is the type of R.N.G. being used (small integer); the remainder
      74     of the array is the state information for the R.N.G.  Thus, 32 bytes of
      75     state information will give 7 longs worth of state information, which will
      76     allow a degree seven polynomial.  (Note: The zeroth word of state
      77     information also has some other information stored in it; see setstate
      78     for details).  The random number generation technique is a linear feedback
      79     shift register approach, employing trinomials (since there are fewer terms
      80     to sum up that way).  In this approach, the least significant bit of all
      81     the numbers in the state table will act as a linear feedback shift register,
      82     and will have period 2^deg - 1 (where deg is the degree of the polynomial
      83     being used, assuming that the polynomial is irreducible and primitive).
      84     The higher order bits will have longer periods, since their values are
      85     also influenced by pseudo-random carries out of the lower bits.  The
      86     total period of the generator is approximately deg*(2**deg - 1); thus
      87     doubling the amount of state information has a vast influence on the
      88     period of the generator.  Note: The deg*(2**deg - 1) is an approximation
      89     only good for large deg, when the period of the shift register is the
      90     dominant factor.  With deg equal to seven, the period is actually much
      91     longer than the 7*(2**7 - 1) predicted by this formula.  */
      92  
      93  
      94  
      95  /* For each of the currently supported random number generators, we have a
      96     break value on the amount of state information (you need at least this many
      97     bytes of state info to support this random number generator), a degree for
      98     the polynomial (actually a trinomial) that the R.N.G. is based on, and
      99     separation between the two lower order coefficients of the trinomial.  */
     100  
     101  /* Linear congruential.  */
     102  #define	TYPE_0		0
     103  #define	BREAK_0		8
     104  #define	DEG_0		0
     105  #define	SEP_0		0
     106  
     107  /* x**7 + x**3 + 1.  */
     108  #define	TYPE_1		1
     109  #define	BREAK_1		32
     110  #define	DEG_1		7
     111  #define	SEP_1		3
     112  
     113  /* x**15 + x + 1.  */
     114  #define	TYPE_2		2
     115  #define	BREAK_2		64
     116  #define	DEG_2		15
     117  #define	SEP_2		1
     118  
     119  /* x**31 + x**3 + 1.  */
     120  #define	TYPE_3		3
     121  #define	BREAK_3		128
     122  #define	DEG_3		31
     123  #define	SEP_3		3
     124  
     125  /* x**63 + x + 1.  */
     126  #define	TYPE_4		4
     127  #define	BREAK_4		256
     128  #define	DEG_4		63
     129  #define	SEP_4		1
     130  
     131  
     132  /* Array versions of the above information to make code run faster.
     133     Relies on fact that TYPE_i == i.  */
     134  
     135  #define	MAX_TYPES	5	/* Max number of types above.  */
     136  
     137  struct random_poly_info
     138  {
     139    int seps[MAX_TYPES];
     140    int degrees[MAX_TYPES];
     141  };
     142  
     143  static const struct random_poly_info random_poly_info =
     144  {
     145    { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
     146    { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }
     147  };
     148  
     149  
     150  
     151  
     152  /* Initialize the random number generator based on the given seed.  If the
     153     type is the trivial no-state-information type, just remember the seed.
     154     Otherwise, initializes state[] based on the given "seed" via a linear
     155     congruential generator.  Then, the pointers are set to known locations
     156     that are exactly rand_sep places apart.  Lastly, it cycles the state
     157     information a given number of times to get rid of any initial dependencies
     158     introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
     159     for default usage relies on values produced by this routine.  */
     160  int
     161  __srandom_r (unsigned int seed, struct random_data *buf)
     162  {
     163    int type;
     164    int32_t *state;
     165    long int i;
     166    int32_t word;
     167    int32_t *dst;
     168    int kc;
     169  
     170    if (buf == NULL)
     171      goto fail;
     172    type = buf->rand_type;
     173    if ((unsigned int) type >= MAX_TYPES)
     174      goto fail;
     175  
     176    state = buf->state;
     177    /* We must make sure the seed is not 0.  Take arbitrarily 1 in this case.  */
     178    if (seed == 0)
     179      seed = 1;
     180    state[0] = seed;
     181    if (type == TYPE_0)
     182      goto done;
     183  
     184    dst = state;
     185    word = seed;
     186    kc = buf->rand_deg;
     187    for (i = 1; i < kc; ++i)
     188      {
     189        /* This does:
     190  	   state[i] = (16807 * state[i - 1]) % 2147483647;
     191  	 but avoids overflowing 31 bits.  */
     192        long int hi = word / 127773;
     193        long int lo = word % 127773;
     194        word = 16807 * lo - 2836 * hi;
     195        if (word < 0)
     196  	word += 2147483647;
     197        *++dst = word;
     198      }
     199  
     200    buf->fptr = &state[buf->rand_sep];
     201    buf->rptr = &state[0];
     202    kc *= 10;
     203    while (--kc >= 0)
     204      {
     205        int32_t discard;
     206        (void) __random_r (buf, &discard);
     207      }
     208  
     209   done:
     210    return 0;
     211  
     212   fail:
     213    return -1;
     214  }
     215  
     216  weak_alias (__srandom_r, srandom_r)
     217  
     218  /* Initialize the state information in the given array of N bytes for
     219     future random number generation.  Based on the number of bytes we
     220     are given, and the break values for the different R.N.G.'s, we choose
     221     the best (largest) one we can and set things up for it.  srandom is
     222     then called to initialize the state information.  Note that on return
     223     from srandom, we set state[-1] to be the type multiplexed with the current
     224     value of the rear pointer; this is so successive calls to initstate won't
     225     lose this information and will be able to restart with setstate.
     226     Note: The first thing we do is save the current state, if any, just like
     227     setstate so that it doesn't matter when initstate is called.
     228     Returns 0 on success, non-zero on failure.  */
     229  int
     230  __initstate_r (unsigned int seed, char *arg_state, size_t n,
     231  	       struct random_data *buf)
     232  {
     233    if (buf == NULL)
     234      goto fail;
     235  
     236    int32_t *old_state = buf->state;
     237    if (old_state != NULL)
     238      {
     239        int old_type = buf->rand_type;
     240        if (old_type == TYPE_0)
     241  	old_state[-1] = TYPE_0;
     242        else
     243  	old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
     244      }
     245  
     246    int type;
     247    if (n >= BREAK_3)
     248      type = n < BREAK_4 ? TYPE_3 : TYPE_4;
     249    else if (n < BREAK_1)
     250      {
     251        if (n < BREAK_0)
     252  	goto fail;
     253  
     254        type = TYPE_0;
     255      }
     256    else
     257      type = n < BREAK_2 ? TYPE_1 : TYPE_2;
     258  
     259    int degree = random_poly_info.degrees[type];
     260    int separation = random_poly_info.seps[type];
     261  
     262    buf->rand_type = type;
     263    buf->rand_sep = separation;
     264    buf->rand_deg = degree;
     265    int32_t *state = &((int32_t *) arg_state)[1];	/* First location.  */
     266    /* Must set END_PTR before srandom.  */
     267    buf->end_ptr = &state[degree];
     268  
     269    buf->state = state;
     270  
     271    __srandom_r (seed, buf);
     272  
     273    state[-1] = TYPE_0;
     274    if (type != TYPE_0)
     275      state[-1] = (buf->rptr - state) * MAX_TYPES + type;
     276  
     277    return 0;
     278  
     279   fail:
     280    __set_errno (EINVAL);
     281    return -1;
     282  }
     283  
     284  weak_alias (__initstate_r, initstate_r)
     285  
     286  /* Restore the state from the given state array.
     287     Note: It is important that we also remember the locations of the pointers
     288     in the current state information, and restore the locations of the pointers
     289     from the old state information.  This is done by multiplexing the pointer
     290     location into the zeroth word of the state information. Note that due
     291     to the order in which things are done, it is OK to call setstate with the
     292     same state as the current state
     293     Returns 0 on success, non-zero on failure.  */
     294  int
     295  __setstate_r (char *arg_state, struct random_data *buf)
     296  {
     297    int32_t *new_state = 1 + (int32_t *) arg_state;
     298    int type;
     299    int old_type;
     300    int32_t *old_state;
     301    int degree;
     302    int separation;
     303  
     304    if (arg_state == NULL || buf == NULL)
     305      goto fail;
     306  
     307    old_type = buf->rand_type;
     308    old_state = buf->state;
     309    if (old_type == TYPE_0)
     310      old_state[-1] = TYPE_0;
     311    else
     312      old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
     313  
     314    type = new_state[-1] % MAX_TYPES;
     315    if (type < TYPE_0 || type > TYPE_4)
     316      goto fail;
     317  
     318    buf->rand_deg = degree = random_poly_info.degrees[type];
     319    buf->rand_sep = separation = random_poly_info.seps[type];
     320    buf->rand_type = type;
     321  
     322    if (type != TYPE_0)
     323      {
     324        int rear = new_state[-1] / MAX_TYPES;
     325        buf->rptr = &new_state[rear];
     326        buf->fptr = &new_state[(rear + separation) % degree];
     327      }
     328    buf->state = new_state;
     329    /* Set end_ptr too.  */
     330    buf->end_ptr = &new_state[degree];
     331  
     332    return 0;
     333  
     334   fail:
     335    __set_errno (EINVAL);
     336    return -1;
     337  }
     338  
     339  weak_alias (__setstate_r, setstate_r)
     340  
     341  /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
     342     congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
     343     same in all the other cases due to all the global variables that have been
     344     set up.  The basic operation is to add the number at the rear pointer into
     345     the one at the front pointer.  Then both pointers are advanced to the next
     346     location cyclically in the table.  The value returned is the sum generated,
     347     reduced to 31 bits by throwing away the "least random" low bit.
     348     Note: The code takes advantage of the fact that both the front and
     349     rear pointers can't wrap on the same call by not testing the rear
     350     pointer if the front one has wrapped.  Returns a 31-bit random number.  */
     351  
     352  int
     353  __random_r (struct random_data *buf, int32_t *result)
     354  {
     355    int32_t *state;
     356  
     357    if (buf == NULL || result == NULL)
     358      goto fail;
     359  
     360    state = buf->state;
     361  
     362    if (buf->rand_type == TYPE_0)
     363      {
     364        int32_t val = ((state[0] * 1103515245U) + 12345U) & 0x7fffffff;
     365        state[0] = val;
     366        *result = val;
     367      }
     368    else
     369      {
     370        int32_t *fptr = buf->fptr;
     371        int32_t *rptr = buf->rptr;
     372        int32_t *end_ptr = buf->end_ptr;
     373        uint32_t val;
     374  
     375        val = *fptr += (uint32_t) *rptr;
     376        /* Chucking least random bit.  */
     377        *result = val >> 1;
     378        ++fptr;
     379        if (fptr >= end_ptr)
     380  	{
     381  	  fptr = state;
     382  	  ++rptr;
     383  	}
     384        else
     385  	{
     386  	  ++rptr;
     387  	  if (rptr >= end_ptr)
     388  	    rptr = state;
     389  	}
     390        buf->fptr = fptr;
     391        buf->rptr = rptr;
     392      }
     393    return 0;
     394  
     395   fail:
     396    __set_errno (EINVAL);
     397    return -1;
     398  }
     399  
     400  weak_alias (__random_r, random_r)