(root)/
gettext-0.22.4/
gettext-tools/
gnulib-tests/
random.c
       1  /* Copyright (C) 1995-2023 Free Software Foundation, Inc.
       2  
       3     This file is free software: you can redistribute it and/or modify
       4     it under the terms of the GNU Lesser General Public License as
       5     published by the Free Software Foundation, either version 3 of the
       6     License, or (at your option) any later version.
       7  
       8     This file is distributed in the hope that it will be useful,
       9     but WITHOUT ANY WARRANTY; without even the implied warranty of
      10     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      11     GNU Lesser General Public License for more details.
      12  
      13     You should have received a copy of the GNU Lesser General Public License
      14     along with this program.  If not, see <https://www.gnu.org/licenses/>.  */
      15  
      16  /*
      17   * This is derived from the Berkeley source:
      18   *      @(#)random.c    5.5 (Berkeley) 7/6/88
      19   * It was reworked for the GNU C Library by Roland McGrath.
      20   * Rewritten to use reentrant functions by Ulrich Drepper, 1995.
      21   */
      22  
      23  /*
      24     Copyright (C) 1983 Regents of the University of California.
      25     All rights reserved.
      26  
      27     Redistribution and use in source and binary forms, with or without
      28     modification, are permitted provided that the following conditions
      29     are met:
      30  
      31     1. Redistributions of source code must retain the above copyright
      32        notice, this list of conditions and the following disclaimer.
      33     2. Redistributions in binary form must reproduce the above copyright
      34        notice, this list of conditions and the following disclaimer in the
      35        documentation and/or other materials provided with the distribution.
      36     4. Neither the name of the University nor the names of its contributors
      37        may be used to endorse or promote products derived from this software
      38        without specific prior written permission.
      39  
      40     THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS" AND
      41     ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
      42     IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
      43     ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
      44     FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
      45     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
      46     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
      47     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
      48     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
      49     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
      50     SUCH DAMAGE.*/
      51  
      52  #ifndef _LIBC
      53  # include <libc-config.h>
      54  # define __srandom srandom
      55  # define __initstate initstate
      56  # define __setstate setstate
      57  # define __random random
      58  # define __srandom_r srandom_r
      59  # define __initstate_r initstate_r
      60  # define __setstate_r setstate_r
      61  # define __random_r random_r
      62  #endif
      63  
      64  /* Specification.  */
      65  #include <stdlib.h>
      66  
      67  #ifdef _LIBC
      68  # include <libc-lock.h>
      69  #else
      70  # include "glthread/lock.h"
      71  # define __libc_lock_define_initialized gl_lock_define_initialized
      72  # define __libc_lock_lock gl_lock_lock
      73  # define __libc_lock_unlock gl_lock_unlock
      74  #endif
      75  
      76  /* An improved random number generation package.  In addition to the standard
      77     rand()/srand() like interface, this package also has a special state info
      78     interface.  The initstate() routine is called with a seed, an array of
      79     bytes, and a count of how many bytes are being passed in; this array is
      80     then initialized to contain information for random number generation with
      81     that much state information.  Good sizes for the amount of state
      82     information are 32, 64, 128, and 256 bytes.  The state can be switched by
      83     calling the setstate() function with the same array as was initialized
      84     with initstate().  By default, the package runs with 128 bytes of state
      85     information and generates far better random numbers than a linear
      86     congruential generator.  If the amount of state information is less than
      87     32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
      88     state information is treated as an array of longs; the zeroth element of
      89     the array is the type of R.N.G. being used (small integer); the remainder
      90     of the array is the state information for the R.N.G.  Thus, 32 bytes of
      91     state information will give 7 longs worth of state information, which will
      92     allow a degree seven polynomial.  (Note: The zeroth word of state
      93     information also has some other information stored in it; see setstate
      94     for details).  The random number generation technique is a linear feedback
      95     shift register approach, employing trinomials (since there are fewer terms
      96     to sum up that way).  In this approach, the least significant bit of all
      97     the numbers in the state table will act as a linear feedback shift register,
      98     and will have period 2^deg - 1 (where deg is the degree of the polynomial
      99     being used, assuming that the polynomial is irreducible and primitive).
     100     The higher order bits will have longer periods, since their values are
     101     also influenced by pseudo-random carries out of the lower bits.  The
     102     total period of the generator is approximately deg*(2**deg - 1); thus
     103     doubling the amount of state information has a vast influence on the
     104     period of the generator.  Note: The deg*(2**deg - 1) is an approximation
     105     only good for large deg, when the period of the shift register is the
     106     dominant factor.  With deg equal to seven, the period is actually much
     107     longer than the 7*(2**7 - 1) predicted by this formula.  */
     108  
     109  
     110  
     111  /* For each of the currently supported random number generators, we have a
     112     break value on the amount of state information (you need at least this many
     113     bytes of state info to support this random number generator), a degree for
     114     the polynomial (actually a trinomial) that the R.N.G. is based on, and
     115     separation between the two lower order coefficients of the trinomial.  */
     116  
     117  /* Linear congruential.  */
     118  #define TYPE_0          0
     119  #define BREAK_0         8
     120  #define DEG_0           0
     121  #define SEP_0           0
     122  
     123  /* x**7 + x**3 + 1.  */
     124  #define TYPE_1          1
     125  #define BREAK_1         32
     126  #define DEG_1           7
     127  #define SEP_1           3
     128  
     129  /* x**15 + x + 1.  */
     130  #define TYPE_2          2
     131  #define BREAK_2         64
     132  #define DEG_2           15
     133  #define SEP_2           1
     134  
     135  /* x**31 + x**3 + 1.  */
     136  #define TYPE_3          3
     137  #define BREAK_3         128
     138  #define DEG_3           31
     139  #define SEP_3           3
     140  
     141  /* x**63 + x + 1.  */
     142  #define TYPE_4          4
     143  #define BREAK_4         256
     144  #define DEG_4           63
     145  #define SEP_4           1
     146  
     147  
     148  /* Array versions of the above information to make code run faster.
     149     Relies on fact that TYPE_i == i.  */
     150  
     151  #define MAX_TYPES       5       /* Max number of types above.  */
     152  
     153  
     154  /* Initially, everything is set up as if from:
     155          initstate(1, randtbl, 128);
     156     Note that this initialization takes advantage of the fact that srandom
     157     advances the front and rear pointers 10*rand_deg times, and hence the
     158     rear pointer which starts at 0 will also end up at zero; thus the zeroth
     159     element of the state information, which contains info about the current
     160     position of the rear pointer is just
     161          (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */
     162  
     163  static int32_t randtbl[DEG_3 + 1] =
     164    {
     165      TYPE_3,
     166  
     167      -1726662223, 379960547, 1735697613, 1040273694, 1313901226,
     168      1627687941, -179304937, -2073333483, 1780058412, -1989503057,
     169      -615974602, 344556628, 939512070, -1249116260, 1507946756,
     170      -812545463, 154635395, 1388815473, -1926676823, 525320961,
     171      -1009028674, 968117788, -123449607, 1284210865, 435012392,
     172      -2017506339, -911064859, -370259173, 1132637927, 1398500161,
     173      -205601318,
     174    };
     175  
     176  
     177  static struct random_data unsafe_state =
     178    {
     179  /* FPTR and RPTR are two pointers into the state info, a front and a rear
     180     pointer.  These two pointers are always rand_sep places apart, as they
     181     cycle through the state information.  (Yes, this does mean we could get
     182     away with just one pointer, but the code for random is more efficient
     183     this way).  The pointers are left positioned as they would be from the call:
     184          initstate(1, randtbl, 128);
     185     (The position of the rear pointer, rptr, is really 0 (as explained above
     186     in the initialization of randtbl) because the state table pointer is set
     187     to point to randtbl[1] (as explained below).)  */
     188  
     189      .fptr = &randtbl[SEP_3 + 1],
     190      .rptr = &randtbl[1],
     191  
     192  /* The following things are the pointer to the state information table,
     193     the type of the current generator, the degree of the current polynomial
     194     being used, and the separation between the two pointers.
     195     Note that for efficiency of random, we remember the first location of
     196     the state information, not the zeroth.  Hence it is valid to access
     197     state[-1], which is used to store the type of the R.N.G.
     198     Also, we remember the last location, since this is more efficient than
     199     indexing every time to find the address of the last element to see if
     200     the front and rear pointers have wrapped.  */
     201  
     202      .state = &randtbl[1],
     203  
     204      .rand_type = TYPE_3,
     205      .rand_deg = DEG_3,
     206      .rand_sep = SEP_3,
     207  
     208      .end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]
     209  };
     210  
     211  /* POSIX.1c requires that there is mutual exclusion for the 'rand' and
     212     'srand' functions to prevent concurrent calls from modifying common
     213     data.  */
     214  __libc_lock_define_initialized (static, lock)
     215  
     216  /* Initialize the random number generator based on the given seed.  If the
     217     type is the trivial no-state-information type, just remember the seed.
     218     Otherwise, initializes state[] based on the given "seed" via a linear
     219     congruential generator.  Then, the pointers are set to known locations
     220     that are exactly rand_sep places apart.  Lastly, it cycles the state
     221     information a given number of times to get rid of any initial dependencies
     222     introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
     223     for default usage relies on values produced by this routine.  */
     224  void
     225  __srandom (unsigned int x)
     226  {
     227    __libc_lock_lock (lock);
     228    (void) __srandom_r (x, &unsafe_state);
     229    __libc_lock_unlock (lock);
     230  }
     231  
     232  weak_alias (__srandom, srandom)
     233  weak_alias (__srandom, srand)
     234  
     235  /* Initialize the state information in the given array of N bytes for
     236     future random number generation.  Based on the number of bytes we
     237     are given, and the break values for the different R.N.G.'s, we choose
     238     the best (largest) one we can and set things up for it.  srandom is
     239     then called to initialize the state information.  Note that on return
     240     from srandom, we set state[-1] to be the type multiplexed with the current
     241     value of the rear pointer; this is so successive calls to initstate won't
     242     lose this information and will be able to restart with setstate.
     243     Note: The first thing we do is save the current state, if any, just like
     244     setstate so that it doesn't matter when initstate is called.
     245     Returns a pointer to the old state.  */
     246  char *
     247  __initstate (unsigned int seed, char *arg_state, size_t n)
     248  {
     249    int32_t *ostate;
     250    int ret;
     251  
     252    __libc_lock_lock (lock);
     253  
     254    ostate = &unsafe_state.state[-1];
     255  
     256    ret = __initstate_r (seed, arg_state, n, &unsafe_state);
     257  
     258    __libc_lock_unlock (lock);
     259  
     260    return ret == -1 ? NULL : (char *) ostate;
     261  }
     262  
     263  weak_alias (__initstate, initstate)
     264  
     265  /* Restore the state from the given state array.
     266     Note: It is important that we also remember the locations of the pointers
     267     in the current state information, and restore the locations of the pointers
     268     from the old state information.  This is done by multiplexing the pointer
     269     location into the zeroth word of the state information. Note that due
     270     to the order in which things are done, it is OK to call setstate with the
     271     same state as the current state
     272     Returns a pointer to the old state information.  */
     273  char *
     274  __setstate (char *arg_state)
     275  {
     276    int32_t *ostate;
     277  
     278    __libc_lock_lock (lock);
     279  
     280    ostate = &unsafe_state.state[-1];
     281  
     282    if (__setstate_r (arg_state, &unsafe_state) < 0)
     283      ostate = NULL;
     284  
     285    __libc_lock_unlock (lock);
     286  
     287    return (char *) ostate;
     288  }
     289  
     290  weak_alias (__setstate, setstate)
     291  
     292  /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
     293     congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
     294     same in all the other cases due to all the global variables that have been
     295     set up.  The basic operation is to add the number at the rear pointer into
     296     the one at the front pointer.  Then both pointers are advanced to the next
     297     location cyclically in the table.  The value returned is the sum generated,
     298     reduced to 31 bits by throwing away the "least random" low bit.
     299     Note: The code takes advantage of the fact that both the front and
     300     rear pointers can't wrap on the same call by not testing the rear
     301     pointer if the front one has wrapped.  Returns a 31-bit random number.  */
     302  
     303  long int
     304  __random (void)
     305  {
     306    int32_t retval;
     307  
     308    __libc_lock_lock (lock);
     309  
     310    (void) __random_r (&unsafe_state, &retval);
     311  
     312    __libc_lock_unlock (lock);
     313  
     314    return retval;
     315  }
     316  
     317  weak_alias (__random, random)