(root)/
gcc-13.2.0/
libgomp/
splay-tree.h
       1  /* A splay-tree datatype.
       2     Copyright (C) 1998-2023 Free Software Foundation, Inc.
       3     Contributed by Mark Mitchell (mark@markmitchell.com).
       4  
       5     This file is part of the GNU Offloading and Multi Processing Library
       6     (libgomp).
       7  
       8     Libgomp is free software; you can redistribute it and/or modify it
       9     under the terms of the GNU General Public License as published by
      10     the Free Software Foundation; either version 3, or (at your option)
      11     any later version.
      12  
      13     Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
      14     WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      15     FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
      16     more details.
      17  
      18     Under Section 7 of GPL version 3, you are granted additional
      19     permissions described in the GCC Runtime Library Exception, version
      20     3.1, as published by the Free Software Foundation.
      21  
      22     You should have received a copy of the GNU General Public License and
      23     a copy of the GCC Runtime Library Exception along with this program;
      24     see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
      25     <http://www.gnu.org/licenses/>.  */
      26  
      27  /* The splay tree code copied from include/splay-tree.h and adjusted,
      28     so that all the data lives directly in splay_tree_node_s structure
      29     and no extra allocations are needed.
      30  
      31     Files including this header should before including it add:
      32  typedef struct splay_tree_node_s *splay_tree_node;
      33  typedef struct splay_tree_s *splay_tree;
      34  typedef struct splay_tree_key_s *splay_tree_key;
      35     define splay_tree_key_s structure, and define
      36     splay_compare inline function.
      37  
      38     Alternatively, they can define splay_tree_prefix macro before
      39     including this header and then all the above types, the
      40     splay_compare function and the splay_tree_{lookup,insert_remove}
      41     function will be prefixed by that prefix.  If splay_tree_prefix
      42     macro is defined, this header must be included twice: once where
      43     you need the header file definitions, and once where you need the
      44     .c implementation routines.  In the latter case, you must also
      45     define the macro splay_tree_c.  See the include of splay-tree.h in
      46     priority_queue.[hc] for an example.  */
      47  
      48  /* For an easily readable description of splay-trees, see:
      49  
      50       Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
      51       Algorithms.  Harper-Collins, Inc.  1991.
      52  
      53     The major feature of splay trees is that all basic tree operations
      54     are amortized O(log n) time for a tree with n nodes.  */
      55  
      56  #ifdef splay_tree_prefix
      57  # define splay_tree_name_1(prefix, name) prefix ## _ ## name
      58  # define splay_tree_name(prefix, name) splay_tree_name_1 (prefix, name)
      59  # define splay_tree_node_s	\
      60      splay_tree_name (splay_tree_prefix, splay_tree_node_s)
      61  # define splay_tree_s		\
      62      splay_tree_name (splay_tree_prefix, splay_tree_s)
      63  # define splay_tree_key_s	\
      64      splay_tree_name (splay_tree_prefix, splay_tree_key_s)
      65  # define splay_tree_node	\
      66      splay_tree_name (splay_tree_prefix, splay_tree_node)
      67  # define splay_tree		\
      68      splay_tree_name (splay_tree_prefix, splay_tree)
      69  # define splay_tree_key		\
      70      splay_tree_name (splay_tree_prefix, splay_tree_key)
      71  # define splay_compare		\
      72      splay_tree_name (splay_tree_prefix, splay_compare)
      73  # define splay_tree_lookup	\
      74      splay_tree_name (splay_tree_prefix, splay_tree_lookup)
      75  # define splay_tree_insert	\
      76      splay_tree_name (splay_tree_prefix, splay_tree_insert)
      77  # define splay_tree_remove	\
      78      splay_tree_name (splay_tree_prefix, splay_tree_remove)
      79  # define splay_tree_foreach	\
      80      splay_tree_name (splay_tree_prefix, splay_tree_foreach)
      81  # define splay_tree_foreach_lazy \
      82      splay_tree_name (splay_tree_prefix, splay_tree_foreach_lazy)
      83  # define splay_tree_callback	\
      84      splay_tree_name (splay_tree_prefix, splay_tree_callback)
      85  # define splay_tree_callback_stop	\
      86      splay_tree_name (splay_tree_prefix, splay_tree_callback_stop)
      87  #endif
      88  
      89  #ifndef splay_tree_c
      90  /* Header file definitions and prototypes.  */
      91  
      92  /* The nodes in the splay tree.  */
      93  struct splay_tree_node_s {
      94    struct splay_tree_key_s key;
      95    /* The left and right children, respectively.  */
      96    splay_tree_node left;
      97    splay_tree_node right;
      98  };
      99  
     100  /* The splay tree.  */
     101  struct splay_tree_s {
     102    splay_tree_node root;
     103  };
     104  
     105  typedef void (*splay_tree_callback) (splay_tree_key, void *);
     106  typedef int (*splay_tree_callback_stop) (splay_tree_key, void *);
     107  
     108  extern splay_tree_key splay_tree_lookup (splay_tree, splay_tree_key);
     109  extern void splay_tree_insert (splay_tree, splay_tree_node);
     110  extern void splay_tree_remove (splay_tree, splay_tree_key);
     111  extern void splay_tree_foreach (splay_tree, splay_tree_callback, void *);
     112  extern void splay_tree_foreach_lazy (splay_tree, splay_tree_callback_stop, void *);
     113  #else  /* splay_tree_c */
     114  #  ifdef splay_tree_prefix
     115  #    include "splay-tree.c"
     116  #  endif
     117  #  undef splay_tree_c
     118  #endif /* #ifndef splay_tree_c */
     119  
     120  #ifdef splay_tree_prefix
     121  #  undef splay_tree_name_1
     122  #  undef splay_tree_name
     123  #  undef splay_tree_node_s
     124  #  undef splay_tree_s
     125  #  undef splay_tree_key_s
     126  #  undef splay_tree_node
     127  #  undef splay_tree
     128  #  undef splay_tree_key
     129  #  undef splay_compare
     130  #  undef splay_tree_lookup
     131  #  undef splay_tree_insert
     132  #  undef splay_tree_remove
     133  #  undef splay_tree_foreach
     134  #  undef splay_tree_foreach_lazy
     135  #  undef splay_tree_callback
     136  #  undef splay_tree_callback_stop
     137  #  undef splay_tree_prefix
     138  #endif