trait Valuable {
    const VALUE: i32;
}
struct Something;
macro_rules! implement {
    () => {
        const VALUE: i32 = 18;
    };
}
impl Valuable for Something {
    implement!();
}
fn main() -> i32 {
    Something::VALUE - 18
}
trait Valuable {
    const VALUE: i32;
}
struct Something;
macro_rules! implement {
    () => {
        const VALUE: i32 = 18;
    };
}
impl Valuable for Something {
    implement!();
}
fn main() -> i32 {
    Something::VALUE - 18
}