1 /* { dg-do compile } */
2 /* { dg-require-effective-target arm_arch_v6_arm_ok } */
3 /* { dg-options "-O3 -marm -march=armv6 -std=c99" } */
4
5 typedef struct {
6 int i;
7 } x264_union32_t;
8 typedef struct {
9 int level_idx;
10 } trellis_node_t;
11 int a, c, d, f, h, i = (int)&c;
12 trellis_node_t b[1][1];
13 short *e = 0;
14 short g;
15 void fn1() {
16 int k[64 * 8 * 2];
17 trellis_node_t *l = b[0];
18 for (; i >= d; i--) {
19 if (e[i]) {
20 for (int j = 1; j < 8; j++) {
21 ((x264_union32_t *)&k[a])->i = l[j].level_idx;
22 l[j].level_idx = a;
23 a++;
24 }
25 continue;
26 }
27 for (int j;; j++)
28 ;
29 }
30 int m[6] __attribute__((aligned(16)));
31 for (; h; h++, f++)
32 g = m[h];
33 }