1  #include <altivec.h>
       2  vector unsigned char u8 = {1, 2, 3, 4, 5, 6, 7, 8,
       3  			   9, 10,11,12,13,14,15,16};
       4  vector signed char s8 = {1, 2, 3, 4, 5, 6, 7, 8,
       5  			 9, 10,11,12,13,14,15,16};
       6  vector bool char b8 = {0, -1, 0, -1, 0, 0, 0, 0,
       7  		      -1, -1, -1, -1, 0, -1, 0, -1};
       8  vector unsigned short u16 = {1, 2, 3, 4, 5, 6, 7, 8};
       9  vector signed short s16 = {1, 2, 3, 4, 5, 6, 7, 8};
      10  vector bool short b16 = {-1, 0, -1, 0, -1, -1, 0, 0};
      11  vector unsigned int u32 = {1, 2, 3, 4};
      12  vector signed int s32 = {1, 2, 3, 4};
      13  vector bool int b32 = {0, -1, -1, 0};
      14  vector float f32 = {1, 2, 3, 4};
      15  vector pixel p16 = {1, 2, 3, 4, 5, 6, 7, 8};
      16  
      17  static void f_u8(vector unsigned char *p) {}
      18  static void f_s8(vector signed char *p) {}
      19  static void f_b8(vector bool char *p) {}
      20  static void f_u16(vector unsigned short *p) {}
      21  static void f_s16(vector signed short *p) {}
      22  static void f_b16(vector bool short *p) {}
      23  static void f_u32(vector unsigned int *p) {}
      24  static void f_s32(vector signed int *p) {}
      25  static void f_b32(vector bool int *p) {}
      26  static void f_f32(vector float *p) {}
      27  static void f_p16(vector pixel *p) {}
      28  
      29  int main() {
      30    f_u8(&u8);
      31    f_s8(&s8);
      32    f_b8(&b8);
      33    f_u16(&u16);
      34    f_s16(&s16);
      35    f_b16(&b16);
      36    f_u32(&u32);
      37    f_s32(&s32);
      38    f_b32(&b32);
      39    f_f32(&f32);
      40    f_p16(&p16);
      41    return 0;
      42  }