1 /* { dg-do compile } */
2
3 /* We were ICE because we wanted to check the type of the
4 elements of a conditional before we knew it was a conditional. */
5
6 struct player_spaceship
7 {
8 _Bool structure[32];
9 };
10 struct player
11 {
12 struct player_spaceship spaceship;
13 };
14 struct packet_spaceship_info
15 {
16 char structure[32 + 1];
17 };
18 void lsend_packet_spaceship_info (struct packet_spaceship_info *);
19 void
20 send_spaceship_info (void)
21 {
22 int j;
23 struct player *pplayer;
24 struct packet_spaceship_info info;
25 struct player_spaceship *ship = &pplayer->spaceship;
26 for (j = 0; j < 32; j++)
27 {
28 info.structure[j] = ship->structure[j] ? '1' : '0';
29 }
30 lsend_packet_spaceship_info (&info);
31 }
32