1  /* { dg-require-effective-target vect_int } */
       2  /* { dg-add-options bind_pic_locally } */
       3  
       4  #include <stdarg.h>
       5  #include "tree-vect.h"
       6  
       7  #if VECTOR_BITS > 128
       8  #define N (VECTOR_BITS * 2 / 8)
       9  #else
      10  #define N 32
      11  #endif
      12   
      13  struct {
      14    char ca[N];
      15    char cb[N];
      16  } s;
      17  
      18  __attribute__ ((noinline))
      19  int main1 ()
      20  {  
      21    int i;
      22  
      23    for (i = 0; i < N; i++)
      24      {
      25        s.cb[i] = 3*i;
      26        __asm__ volatile ("");
      27      }
      28  
      29    for (i = 0; i < N; i++)
      30      {
      31        s.ca[i] = s.cb[i];
      32      }
      33  
      34    /* check results:  */
      35    for (i = 0; i < N; i++)
      36      {
      37        if (s.ca[i] != s.cb[i])
      38          abort ();
      39      }
      40  
      41    return 0;
      42  }
      43  
      44  int main (void)
      45  { 
      46    check_vect ();
      47    
      48    return main1 ();
      49  } 
      50  
      51  /* { dg-final { scan-tree-dump-times "vectorized 1 loops" 1 "vect" } } */
      52  /* { dg-final { scan-tree-dump-times "Vectorizing an unaligned access" 0 "vect" } } */
      53  /* { dg-final { scan-tree-dump-times "Alignment of access forced using peeling" 0 "vect" } } */