1  /* { dg-do compile } */
       2  /* { dg-options "-O1 -fdump-tree-optimized-blocks-details" } */
       3  
       4  void foo (void)
       5  {
       6  void *p;
       7  p = &&L0;
       8  goto *p;
       9  L0:
      10  return;
      11  }
      12  
      13  /* The goto &L0 should have been optimized away during CFG
      14     cleanups.  */
      15  /* { dg-final { scan-tree-dump-not "goto &L0" "optimized" } } */
      16  
      17  /* There should not be any abnormal edges as DOM removed the
      18     computed goto.  */
      19  
      20  /* { dg-final { scan-tree-dump-not "ABNORMAL" "optimized" } } */
      21  
      22  /* And verify that we have fixed the fallthru flag as well. 
      23     After DOM we will have two fallthru edges (e->0, 0->1),
      24     but in the dump files we mention the 2->3 two times.  So
      25     scan for 3 instances of "FALLTHRU".  */
      26  
      27  /* { dg-final { scan-tree-dump-times "FALLTHRU" 3 "optimized" } } */