1 /* { dg-do compile } */
2 /* { dg-additional-options "-funswitch-loops" } */
3
4 int Get_Spline_Val_sp_0, Get_Spline_Val_k;
5 double Get_Spline_Val_p, Get_Spline_Val_se_0_0_0;
6 double *Get_Spline_Val_v;
7 void Get_Spline_Val() {
8 int i;
9 for (;;)
10 if (i > Get_Spline_Val_sp_0)
11 Get_Spline_Val_k = Get_Spline_Val_se_0_0_0;
12 else if (Get_Spline_Val_sp_0 == 1)
13 Get_Spline_Val_v[Get_Spline_Val_k] = Get_Spline_Val_p;
14 }