1 /* { dg-do compile } */
2
3 /* We used to ICE here with type-checking enabled. */
4
5 typedef unsigned int U032;
6 typedef volatile struct X {
7 U032 Monochrome[1];
8 struct {
9 U032 WidthHeight;
10 } UnclippedRectangle[1];
11 } RivaBitmap;
12 void writel(void *);
13 void rivafb_fillrect(RivaBitmap *bm)
14 {
15 writel((void *)&bm->UnclippedRectangle[0].WidthHeight);
16 }
17