(root)/
gcc-13.2.0/
gcc/
testsuite/
gcc.dg/
compat/
generate-random_r.c
       1  /* 
       2     Copyright (C) 1995, 2004 Free Software Foundation
       3  
       4     The GNU C Library is free software; you can redistribute it and/or
       5     modify it under the terms of the GNU Lesser General Public
       6     License as published by the Free Software Foundation; either
       7     version 2.1 of the License, or (at your option) any later version.
       8  
       9     The GNU C Library is distributed in the hope that it will be useful,
      10     but WITHOUT ANY WARRANTY; without even the implied warranty of
      11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      12     Lesser General Public License for more details.
      13  
      14     You should have received a copy of the GNU Lesser General Public
      15     License along with the GNU C Library; if not, write to the Free
      16     Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
      17     02110-1301 USA.  */
      18  
      19  /*
      20     Copyright (C) 1983 Regents of the University of California.
      21     All rights reserved.
      22  
      23     Redistribution and use in source and binary forms, with or without
      24     modification, are permitted provided that the following conditions
      25     are met:
      26  
      27     1. Redistributions of source code must retain the above copyright
      28        notice, this list of conditions and the following disclaimer.
      29     2. Redistributions in binary form must reproduce the above copyright
      30        notice, this list of conditions and the following disclaimer in the
      31        documentation and/or other materials provided with the distribution.
      32     4. Neither the name of the University nor the names of its contributors
      33        may be used to endorse or promote products derived from this software
      34        without specific prior written permission.
      35     
      36     THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
      37     ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
      38     IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
      39     ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
      40     FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
      41     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
      42     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
      43     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
      44     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
      45     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
      46     SUCH DAMAGE.*/
      47  
      48  /*
      49   * This is derived from the Berkeley source:
      50   *	@(#)random.c	5.5 (Berkeley) 7/6/88
      51   * It was reworked for the GNU C Library by Roland McGrath.
      52   * Rewritten to be reentrant by Ulrich Drepper, 1995
      53   */
      54  
      55  #include <limits.h>
      56  #include <stdlib.h>
      57  #include "generate-random.h"
      58  
      59  
      60  /* An improved random number generation package.  In addition to the standard
      61     rand()/srand() like interface, this package also has a special state info
      62     interface.  The initstate() routine is called with a seed, an array of
      63     bytes, and a count of how many bytes are being passed in; this array is
      64     then initialized to contain information for random number generation with
      65     that much state information.  Good sizes for the amount of state
      66     information are 32, 64, 128, and 256 bytes.  The state can be switched by
      67     calling the setstate() function with the same array as was initialized
      68     with initstate().  By default, the package runs with 128 bytes of state
      69     information and generates far better random numbers than a linear
      70     congruential generator.  If the amount of state information is less than
      71     32 bytes, a simple linear congruential R.N.G. is used.  Internally, the
      72     state information is treated as an array of longs; the zeroth element of
      73     the array is the type of R.N.G. being used (small integer); the remainder
      74     of the array is the state information for the R.N.G.  Thus, 32 bytes of
      75     state information will give 7 longs worth of state information, which will
      76     allow a degree seven polynomial.  (Note: The zeroth word of state
      77     information also has some other information stored in it; see setstate
      78     for details).  The random number generation technique is a linear feedback
      79     shift register approach, employing trinomials (since there are fewer terms
      80     to sum up that way).  In this approach, the least significant bit of all
      81     the numbers in the state table will act as a linear feedback shift register,
      82     and will have period 2^deg - 1 (where deg is the degree of the polynomial
      83     being used, assuming that the polynomial is irreducible and primitive).
      84     The higher order bits will have longer periods, since their values are
      85     also influenced by pseudo-random carries out of the lower bits.  The
      86     total period of the generator is approximately deg*(2**deg - 1); thus
      87     doubling the amount of state information has a vast influence on the
      88     period of the generator.  Note: The deg*(2**deg - 1) is an approximation
      89     only good for large deg, when the period of the shift register is the
      90     dominant factor.  With deg equal to seven, the period is actually much
      91     longer than the 7*(2**7 - 1) predicted by this formula.  */
      92  
      93  
      94  
      95  /* For each of the currently supported random number generators, we have a
      96     break value on the amount of state information (you need at least this many
      97     bytes of state info to support this random number generator), a degree for
      98     the polynomial (actually a trinomial) that the R.N.G. is based on, and
      99     separation between the two lower order coefficients of the trinomial.  */
     100  
     101  /* Linear congruential.  */
     102  #define	TYPE_0		0
     103  #define	BREAK_0		8
     104  #define	DEG_0		0
     105  #define	SEP_0		0
     106  
     107  /* x**7 + x**3 + 1.  */
     108  #define	TYPE_1		1
     109  #define	BREAK_1		32
     110  #define	DEG_1		7
     111  #define	SEP_1		3
     112  
     113  /* x**15 + x + 1.  */
     114  #define	TYPE_2		2
     115  #define	BREAK_2		64
     116  #define	DEG_2		15
     117  #define	SEP_2		1
     118  
     119  /* x**31 + x**3 + 1.  */
     120  #define	TYPE_3		3
     121  #define	BREAK_3		128
     122  #define	DEG_3		31
     123  #define	SEP_3		3
     124  
     125  /* x**63 + x + 1.  */
     126  #define	TYPE_4		4
     127  #define	BREAK_4		256
     128  #define	DEG_4		63
     129  #define	SEP_4		1
     130  
     131  
     132  /* Array versions of the above information to make code run faster.
     133     Relies on fact that TYPE_i == i.  */
     134  
     135  #define	MAX_TYPES	5	/* Max number of types above.  */
     136  
     137  struct random_poly_info
     138  {
     139    int seps[MAX_TYPES];
     140    int degrees[MAX_TYPES];
     141  };
     142  
     143  static const struct random_poly_info random_poly_info =
     144  {
     145    { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
     146    { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }
     147  };
     148  
     149  
     150  
     151  
     152  /* Initialize the random number generator based on the given seed.  If the
     153     type is the trivial no-state-information type, just remember the seed.
     154     Otherwise, initializes state[] based on the given "seed" via a linear
     155     congruential generator.  Then, the pointers are set to known locations
     156     that are exactly rand_sep places apart.  Lastly, it cycles the state
     157     information a given number of times to get rid of any initial dependencies
     158     introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
     159     for default usage relies on values produced by this routine.  */
     160  int
     161  generate_srandom_r (unsigned int seed, struct generate_random_data *buf)
     162  {
     163    int type;
     164    int *state;
     165    long int i;
     166    long int word;
     167    int *dst;
     168    int kc;
     169  
     170    if (buf == NULL)
     171      goto fail;
     172    type = buf->rand_type;
     173    if ((unsigned int) type >= MAX_TYPES)
     174      goto fail;
     175  
     176    state = buf->state;
     177    /* We must make sure the seed is not 0.  Take arbitrarily 1 in this case.  */
     178    if (seed == 0)
     179      seed = 1;
     180    state[0] = seed;
     181    if (type == TYPE_0)
     182      goto done;
     183  
     184    dst = state;
     185    word = seed;
     186    kc = buf->rand_deg;
     187    for (i = 1; i < kc; ++i)
     188      {
     189        /* This does:
     190  	   state[i] = (16807 * state[i - 1]) % 2147483647;
     191  	 but avoids overflowing 31 bits.  */
     192        long int hi = word / 127773;
     193        long int lo = word % 127773;
     194        word = 16807 * lo - 2836 * hi;
     195        if (word < 0)
     196  	word += 2147483647;
     197        *++dst = word;
     198      }
     199  
     200    buf->fptr = &state[buf->rand_sep];
     201    buf->rptr = &state[0];
     202    kc *= 10;
     203    while (--kc >= 0)
     204      {
     205        int discard;
     206        (void) generate_random_r (buf, &discard);
     207      }
     208  
     209   done:
     210    return 0;
     211  
     212   fail:
     213    return -1;
     214  }
     215  
     216  /* Initialize the state information in the given array of N bytes for
     217     future random number generation.  Based on the number of bytes we
     218     are given, and the break values for the different R.N.G.'s, we choose
     219     the best (largest) one we can and set things up for it.  srandom is
     220     then called to initialize the state information.  Note that on return
     221     from srandom, we set state[-1] to be the type multiplexed with the current
     222     value of the rear pointer; this is so successive calls to initstate won't
     223     lose this information and will be able to restart with setstate.
     224     Note: The first thing we do is save the current state, if any, just like
     225     setstate so that it doesn't matter when initstate is called.
     226     Returns a pointer to the old state.  */
     227  int
     228  generate_initstate_r (unsigned int seed, char *arg_state, size_t n,
     229  		      struct generate_random_data *buf)
     230  {
     231    int type;
     232    int degree;
     233    int separation;
     234    int *state;
     235  
     236    if (buf == NULL)
     237      goto fail;
     238  
     239    if (n >= BREAK_3)
     240      type = n < BREAK_4 ? TYPE_3 : TYPE_4;
     241    else if (n < BREAK_1)
     242      {
     243        if (n < BREAK_0)
     244  	{
     245  	  goto fail;
     246  	}
     247        type = TYPE_0;
     248      }
     249    else
     250      type = n < BREAK_2 ? TYPE_1 : TYPE_2;
     251  
     252    degree = random_poly_info.degrees[type];
     253    separation = random_poly_info.seps[type];
     254  
     255    buf->rand_type = type;
     256    buf->rand_sep = separation;
     257    buf->rand_deg = degree;
     258    state = &((int *) arg_state)[1];	/* First location.  */
     259    /* Must set END_PTR before srandom.  */
     260    buf->end_ptr = &state[degree];
     261  
     262    buf->state = state;
     263  
     264    generate_srandom_r (seed, buf);
     265  
     266    state[-1] = TYPE_0;
     267    if (type != TYPE_0)
     268      state[-1] = (buf->rptr - state) * MAX_TYPES + type;
     269  
     270    return 0;
     271  
     272   fail:
     273    return -1;
     274  }
     275  
     276  /* Restore the state from the given state array.
     277     Note: It is important that we also remember the locations of the pointers
     278     in the current state information, and restore the locations of the pointers
     279     from the old state information.  This is done by multiplexing the pointer
     280     location into the zeroth word of the state information. Note that due
     281     to the order in which things are done, it is OK to call setstate with the
     282     same state as the current state
     283     Returns a pointer to the old state information.  */
     284  int
     285  generate_setstate_r (char *arg_state, struct generate_random_data *buf)
     286  {
     287    int *new_state = 1 + (int *) arg_state;
     288    int type;
     289    int old_type;
     290    int *old_state;
     291    int degree;
     292    int separation;
     293  
     294    if (arg_state == NULL || buf == NULL)
     295      goto fail;
     296  
     297    old_type = buf->rand_type;
     298    old_state = buf->state;
     299    if (old_type == TYPE_0)
     300      old_state[-1] = TYPE_0;
     301    else
     302      old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
     303  
     304    type = new_state[-1] % MAX_TYPES;
     305    if (type < TYPE_0 || type > TYPE_4)
     306      goto fail;
     307  
     308    buf->rand_deg = degree = random_poly_info.degrees[type];
     309    buf->rand_sep = separation = random_poly_info.seps[type];
     310    buf->rand_type = type;
     311  
     312    if (type != TYPE_0)
     313      {
     314        int rear = new_state[-1] / MAX_TYPES;
     315        buf->rptr = &new_state[rear];
     316        buf->fptr = &new_state[(rear + separation) % degree];
     317      }
     318    buf->state = new_state;
     319    /* Set end_ptr too.  */
     320    buf->end_ptr = &new_state[degree];
     321  
     322    return 0;
     323  
     324   fail:
     325    return -1;
     326  }
     327  
     328  /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
     329     congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the
     330     same in all the other cases due to all the global variables that have been
     331     set up.  The basic operation is to add the number at the rear pointer into
     332     the one at the front pointer.  Then both pointers are advanced to the next
     333     location cyclically in the table.  The value returned is the sum generated,
     334     reduced to 31 bits by throwing away the "least random" low bit.
     335     Note: The code takes advantage of the fact that both the front and
     336     rear pointers can't wrap on the same call by not testing the rear
     337     pointer if the front one has wrapped.  Returns a 31-bit random number.  */
     338  
     339  int
     340  generate_random_r (struct generate_random_data *buf, int *result)
     341  {
     342    int *state;
     343  
     344    if (buf == NULL || result == NULL)
     345      goto fail;
     346  
     347    state = buf->state;
     348  
     349    if (buf->rand_type == TYPE_0)
     350      {
     351        int val = state[0];
     352        val = ((state[0] * 1103515245) + 12345) & 0x7fffffff;
     353        state[0] = val;
     354        *result = val;
     355      }
     356    else
     357      {
     358        int *fptr = buf->fptr;
     359        int *rptr = buf->rptr;
     360        int *end_ptr = buf->end_ptr;
     361        int val;
     362  
     363        val = *fptr += *rptr;
     364        /* Chucking least random bit.  */
     365        *result = (val >> 1) & 0x7fffffff;
     366        ++fptr;
     367        if (fptr >= end_ptr)
     368  	{
     369  	  fptr = state;
     370  	  ++rptr;
     371  	}
     372        else
     373  	{
     374  	  ++rptr;
     375  	  if (rptr >= end_ptr)
     376  	    rptr = state;
     377  	}
     378        buf->fptr = fptr;
     379        buf->rptr = rptr;
     380      }
     381    return 0;
     382  
     383   fail:
     384    return -1;
     385  }