// { dg-do assemble }
// Origin: Mark Mitchell <mark@codesourcery.com>
struct S
{
S (int);
operator bool () const;
};
template <class T>
void f ()
{
if (const S &s = 3) {
}
}
template void f<int>();
// { dg-do assemble }
// Origin: Mark Mitchell <mark@codesourcery.com>
struct S
{
S (int);
operator bool () const;
};
template <class T>
void f ()
{
if (const S &s = 3) {
}
}
template void f<int>();