(root)/
bison-3.8.2/
src/
state.h
       1  /* Type definitions for the finite state machine for Bison.
       2  
       3     Copyright (C) 1984, 1989, 2000-2004, 2007, 2009-2015, 2018-2021 Free
       4     Software Foundation, Inc.
       5  
       6     This file is part of Bison, the GNU Compiler Compiler.
       7  
       8     This program is free software: you can redistribute it and/or modify
       9     it under the terms of the GNU General Public License as published by
      10     the Free Software Foundation, either version 3 of the License, or
      11     (at your option) any later version.
      12  
      13     This program is distributed in the hope that it will be useful,
      14     but WITHOUT ANY WARRANTY; without even the implied warranty of
      15     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      16     GNU General Public License for more details.
      17  
      18     You should have received a copy of the GNU General Public License
      19     along with this program.  If not, see <https://www.gnu.org/licenses/>.  */
      20  
      21  
      22  /* These type definitions are used to represent a nondeterministic
      23     finite state machine that parses the specified grammar.  This
      24     information is generated by the function generate_states in the
      25     file LR0.
      26  
      27     Each state of the machine is described by a set of items --
      28     particular positions in particular rules -- that are the possible
      29     places where parsing could continue when the machine is in this
      30     state.  These symbols at these items are the allowable inputs that
      31     can follow now.
      32  
      33     A core represents one state.  States are numbered in the NUMBER
      34     field.  When generate_states is finished, the starting state is
      35     state 0 and NSTATES is the number of states.  (FIXME: This sentence
      36     is no longer true: A transition to a state whose state number is
      37     NSTATES indicates termination.)  All the cores are chained together
      38     and FIRST_STATE points to the first one (state 0).
      39  
      40     For each state there is a particular symbol which must have been
      41     the last thing accepted to reach that state.  It is the
      42     ACCESSING_SYMBOL of the core.
      43  
      44     Each core contains a vector of NITEMS items which are the indices
      45     in the RITEM vector of the items that are selected in this state.
      46  
      47     The two types of actions are shifts/gotos (push the lookahead token
      48     and read another/goto to the state designated by a nterm) and
      49     reductions (combine the last n things on the stack via a rule,
      50     replace them with the symbol that the rule derives, and leave the
      51     lookahead token alone).  When the states are generated, these
      52     actions are represented in two other lists.
      53  
      54     Each transition structure describes the possible transitions out of
      55     one state (there are NUM of them).  Each contains a vector of
      56     numbers of the states that transitions can go to.  The
      57     accessing_symbol fields of those states' cores say what kind of
      58     input leads to them.
      59  
      60     A transition to state zero should be ignored: conflict resolution
      61     deletes transitions by having them point to zero.
      62  
      63     Each reductions structure describes the possible reductions at the
      64     state whose number is in the number field.  rules is an array of
      65     num rules.  lookaheads is an array of bitsets, one per rule.
      66  
      67     Conflict resolution can decide that certain tokens in certain
      68     states should explicitly be errors (for implementing %nonassoc).
      69     For each state, the tokens that are errors for this reason are
      70     recorded in an errs structure.  The generated parser does not
      71     depend on this errs structure, it is used only in the reports
      72     (*.output, etc.) to describe conflicted actions that have been
      73     discarded.
      74  
      75     There is at least one goto transition present in state zero.  It
      76     leads to a next-to-final state whose accessing_symbol is the
      77     grammar's start symbol.  The next-to-final state has one shift to
      78     the final state, whose accessing_symbol is zero (end of input).
      79     The final state has one shift, which goes to the termination state.
      80     The reason for the extra state at the end is to placate the
      81     parser's strategy of making all decisions one token ahead of its
      82     actions.  */
      83  
      84  #ifndef STATE_H_
      85  # define STATE_H_
      86  
      87  # include <stdbool.h>
      88  
      89  # include <bitset.h>
      90  
      91  # include "gram.h"
      92  # include "symtab.h"
      93  
      94  
      95  /*-------------------.
      96  | Numbering states.  |
      97  `-------------------*/
      98  
      99  typedef int state_number;
     100  # define STATE_NUMBER_MAXIMUM INT_MAX
     101  
     102  /* Be ready to map a state_number to an int.  */
     103  static inline int
     104  state_number_as_int (state_number s)
     105  {
     106    return s;
     107  }
     108  
     109  
     110  typedef struct state state;
     111  
     112  /*--------------.
     113  | Transitions.  |
     114  `--------------*/
     115  
     116  typedef struct
     117  {
     118    int num;            /** Size of destination STATES.  */
     119    state *states[1];
     120  } transitions;
     121  
     122  
     123  /* What is the symbol labelling the transition to
     124     TRANSITIONS->states[Num]?  Can be a token (amongst which the error
     125     token), or nonterminals in case of gotos.  */
     126  
     127  # define TRANSITION_SYMBOL(Transitions, Num) \
     128    (Transitions->states[Num]->accessing_symbol)
     129  
     130  /* Is the TRANSITIONS->states[Num] a shift? (as opposed to gotos).  */
     131  
     132  # define TRANSITION_IS_SHIFT(Transitions, Num) \
     133    (ISTOKEN (TRANSITION_SYMBOL (Transitions, Num)))
     134  
     135  /* Is the TRANSITIONS->states[Num] a goto?. */
     136  
     137  # define TRANSITION_IS_GOTO(Transitions, Num) \
     138    (!TRANSITION_IS_SHIFT (Transitions, Num))
     139  
     140  /* Is the TRANSITIONS->states[Num] labelled by the error token?  */
     141  
     142  # define TRANSITION_IS_ERROR(Transitions, Num) \
     143    (TRANSITION_SYMBOL (Transitions, Num) == errtoken->content->number)
     144  
     145  /* When resolving a SR conflicts, if the reduction wins, the shift is
     146     disabled.  */
     147  
     148  # define TRANSITION_DISABLE(Transitions, Num) \
     149    (Transitions->states[Num] = NULL)
     150  
     151  # define TRANSITION_IS_DISABLED(Transitions, Num) \
     152    (Transitions->states[Num] == NULL)
     153  
     154  
     155  /* Iterate over each transition over a token (shifts).  */
     156  # define FOR_EACH_SHIFT(Transitions, Iter)                      \
     157    for (Iter = 0;                                                \
     158         Iter < Transitions->num                                  \
     159           && (TRANSITION_IS_DISABLED (Transitions, Iter)         \
     160               || TRANSITION_IS_SHIFT (Transitions, Iter));       \
     161         ++Iter)                                                  \
     162      if (!TRANSITION_IS_DISABLED (Transitions, Iter))
     163  
     164  
     165  /* The destination of the transition (shift/goto) from state S on
     166     label SYM (term or nterm).  Abort if none found.  */
     167  struct state *transitions_to (state *s, symbol_number sym);
     168  
     169  
     170  /*-------.
     171  | Errs.  |
     172  `-------*/
     173  
     174  typedef struct
     175  {
     176    int num;
     177    symbol *symbols[1];
     178  } errs;
     179  
     180  errs *errs_new (int num, symbol **tokens);
     181  
     182  
     183  /*-------------.
     184  | Reductions.  |
     185  `-------------*/
     186  
     187  typedef struct
     188  {
     189    int num;
     190    bitset *lookaheads;
     191    /* Sorted ascendingly on rule number.  */
     192    rule *rules[1];
     193  } reductions;
     194  
     195  
     196  
     197  /*---------.
     198  | states.  |
     199  `---------*/
     200  
     201  struct state_list;
     202  
     203  struct state
     204  {
     205    state_number number;
     206    symbol_number accessing_symbol;
     207    transitions *transitions;
     208    reductions *reductions;
     209    errs *errs;
     210  
     211    /* When an includer (such as ielr.c) needs to store states in a list, the
     212       includer can define struct state_list as the list node structure and can
     213       store in this member a reference to the node containing each state.  */
     214    struct state_list *state_list;
     215  
     216    /* Whether no lookahead sets on reduce actions are needed to decide
     217       what to do in state S.  */
     218    bool consistent;
     219  
     220    /* If some conflicts were solved thanks to precedence/associativity,
     221       a human readable description of the resolution.  */
     222    const char *solved_conflicts;
     223    const char *solved_conflicts_xml;
     224  
     225    /* Its items.  Must be last, since ITEMS can be arbitrarily large.  Sorted
     226       ascendingly on item index in RITEM, which is sorted on rule number.  */
     227    size_t nitems;
     228    item_index items[1];
     229  };
     230  
     231  extern state_number nstates;
     232  extern state *final_state;
     233  
     234  /* Create a new state with ACCESSING_SYMBOL for those items.  */
     235  state *state_new (symbol_number accessing_symbol,
     236                    size_t core_size, item_index *core);
     237  /* Create a new state with the same kernel as S (same accessing
     238     symbol, transitions, reductions, consistency and items).  */
     239  state *state_new_isocore (state const *s);
     240  
     241  /* Record that from S we can reach all the DST states (NUM of them).  */
     242  void state_transitions_set (state *s, int num, state **dst);
     243  
     244  /* Print the transitions of state s for debug.  */
     245  void state_transitions_print (const state *s, FILE *out);
     246  
     247  /* Set the reductions of STATE.  */
     248  void state_reductions_set (state *s, int num, rule **reds);
     249  
     250  /* The index of the reduction of state S that corresponds to rule R.
     251     Aborts if there is no reduction of R in S.  */
     252  int state_reduction_find (state const *s, rule const *r);
     253  
     254  /* Set the errs of STATE.  */
     255  void state_errs_set (state *s, int num, symbol **errors);
     256  
     257  /* Print on OUT all the lookahead tokens such that this STATE wants to
     258     reduce R.  */
     259  void state_rule_lookaheads_print (state const *s, rule const *r, FILE *out);
     260  void state_rule_lookaheads_print_xml (state const *s, rule const *r,
     261                                        FILE *out, int level);
     262  
     263  /* Create/destroy the states hash table.  */
     264  void state_hash_new (void);
     265  void state_hash_free (void);
     266  
     267  /* Find the state associated to the CORE, and return it.  If it does
     268     not exist yet, return NULL.  */
     269  state *state_hash_lookup (size_t core_size, const item_index *core);
     270  
     271  /* Insert STATE in the state hash table.  */
     272  void state_hash_insert (state *s);
     273  
     274  /* Remove unreachable states, renumber remaining states, update NSTATES, and
     275     write to OLD_TO_NEW a mapping of old state numbers to new state numbers such
     276     that the old value of NSTATES is written as the new state number for removed
     277     states.  The size of OLD_TO_NEW must be the old value of NSTATES.  */
     278  void state_remove_unreachable_states (state_number old_to_new[]);
     279  
     280  /* All the states, indexed by the state number.  */
     281  extern state **states;
     282  
     283  /* Free all the states.  */
     284  void states_free (void);
     285  
     286  #endif /* !STATE_H_ */