(root)/
bison-3.8.2/
lib/
ialloc.h
       1  /* ialloc.h -- malloc with idx_t rather than size_t
       2  
       3     Copyright 2021 Free Software Foundation, Inc.
       4  
       5     This file is free software: you can redistribute it and/or modify
       6     it under the terms of the GNU Lesser General Public License as
       7     published by the Free Software Foundation; either version 3 of the
       8     License, or (at your option) any later version.
       9  
      10     This file is distributed in the hope that it will be useful,
      11     but WITHOUT ANY WARRANTY; without even the implied warranty of
      12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      13     GNU Lesser General Public License for more details.
      14  
      15     You should have received a copy of the GNU Lesser General Public License
      16     along with this program.  If not, see <https://www.gnu.org/licenses/>.  */
      17  
      18  #ifndef IALLOC_H_
      19  #define IALLOC_H_
      20  
      21  #include "idx.h"
      22  
      23  #include <errno.h>
      24  #include <stdint.h>
      25  #include <stdlib.h>
      26  
      27  #ifndef _GL_INLINE_HEADER_BEGIN
      28   #error "Please include config.h first."
      29  #endif
      30  _GL_INLINE_HEADER_BEGIN
      31  #ifndef IALLOC_INLINE
      32  # define IALLOC_INLINE _GL_INLINE
      33  #endif
      34  
      35  #ifdef __cplusplus
      36  extern "C" {
      37  #endif
      38  
      39  IALLOC_INLINE void * _GL_ATTRIBUTE_COLD
      40  _gl_alloc_nomem (void)
      41  {
      42    errno = ENOMEM;
      43    return NULL;
      44  }
      45  
      46  IALLOC_INLINE
      47  _GL_ATTRIBUTE_MALLOC /*_GL_ATTRIBUTE_DEALLOC_FREE*/
      48  void *
      49  imalloc (idx_t s)
      50  {
      51    return s <= SIZE_MAX ? malloc (s) : _gl_alloc_nomem ();
      52  }
      53  
      54  IALLOC_INLINE
      55  /*_GL_ATTRIBUTE_DEALLOC_FREE*/
      56  void *
      57  irealloc (void *p, idx_t s)
      58  {
      59    /* Work around GNU realloc glitch by treating a zero size as if it
      60       were 1, so that returning NULL is equivalent to failing.  */
      61    return s <= SIZE_MAX ? realloc (p, s | !s) : _gl_alloc_nomem ();
      62  }
      63  
      64  IALLOC_INLINE
      65  _GL_ATTRIBUTE_MALLOC /*_GL_ATTRIBUTE_DEALLOC_FREE*/
      66  void *
      67  icalloc (idx_t n, idx_t s)
      68  {
      69    if (SIZE_MAX < n)
      70      {
      71        if (s != 0)
      72          return _gl_alloc_nomem ();
      73        n = 0;
      74      }
      75    if (SIZE_MAX < s)
      76      {
      77        if (n != 0)
      78          return _gl_alloc_nomem ();
      79        s = 0;
      80      }
      81    return calloc (n, s);
      82  }
      83  
      84  IALLOC_INLINE void *
      85  ireallocarray (void *p, idx_t n, idx_t s)
      86  {
      87    /* Work around GNU reallocarray glitch by treating a zero size as if
      88       it were 1, so that returning NULL is equivalent to failing.  */
      89    if (n == 0 || s == 0)
      90      n = s = 1;
      91    return (n <= SIZE_MAX && s <= SIZE_MAX
      92            ? reallocarray (p, n, s)
      93            : _gl_alloc_nomem ());
      94  }
      95  
      96  #ifdef __cplusplus
      97  }
      98  #endif
      99  
     100  #endif