1 #ifndef __CMPH_BDZ_STRUCTS_H__
2 #define __CMPH_BDZ_STRUCTS_H__
3
4 #include "hash_state.h"
5
6 struct __bdz_data_t
7 {
8 cmph_uint32 m; //edges (words) count
9 cmph_uint32 n; //vertex count
10 cmph_uint32 r; //partition vertex count
11 cmph_uint8 *g;
12 hash_state_t *hl; // linear hashing
13
14 cmph_uint32 k; //kth index in ranktable, $k = log_2(n=3r)/\varepsilon$
15 cmph_uint8 b; // number of bits of k
16 cmph_uint32 ranktablesize; //number of entries in ranktable, $n/k +1$
17 cmph_uint32 *ranktable; // rank table
18 };
19
20
21 struct __bdz_config_data_t
22 {
23 cmph_uint32 m; //edges (words) count
24 cmph_uint32 n; //vertex count
25 cmph_uint32 r; //partition vertex count
26 cmph_uint8 *g;
27 hash_state_t *hl; // linear hashing
28
29 cmph_uint32 k; //kth index in ranktable, $k = log_2(n=3r)/\varepsilon$
30 cmph_uint8 b; // number of bits of k
31 cmph_uint32 ranktablesize; //number of entries in ranktable, $n/k +1$
32 cmph_uint32 *ranktable; // rank table
33 CMPH_HASH hashfunc;
34 };
35
36 #endif