1 #define DWG_TYPE DWG_TYPE_VERTEX_PFACE_FACE
2 #include "common.c"
3
4 void
5 api_process (dwg_object *obj)
6 {
7 int error;
8 BITCODE_BS vertind[4];
9 dwg_point_3d pt;
10
11 dwg_ent_vert_pface_face *ent = dwg_object_to_VERTEX_PFACE_FACE (obj);
12
13 if (!dwg_dynapi_entity_value (ent, "VERTEX_PFACE_FACE", "vertind", &vertind,
14 NULL))
15 fail ("dwg_dynapi_entity_value");
16 else
17 for (int i = 0; i < 4; i++)
18 {
19 if (vertind[i] == ent->vertind[i])
20 ok ("vertind[%d]: " FORMAT_BS, i, vertind[i]);
21 else
22 fail ("vertind[%d] " FORMAT_BS " != ent->vertind[i] " FORMAT_BS, i,
23 vertind[i], ent->vertind[i]);
24 }
25 }