(root)/
xz-5.4.5/
src/
liblzma/
lz/
lz_encoder.h
       1  ///////////////////////////////////////////////////////////////////////////////
       2  //
       3  /// \file       lz_encoder.h
       4  /// \brief      LZ in window and match finder API
       5  ///
       6  //  Authors:    Igor Pavlov
       7  //              Lasse Collin
       8  //
       9  //  This file has been put into the public domain.
      10  //  You can do whatever you want with this file.
      11  //
      12  ///////////////////////////////////////////////////////////////////////////////
      13  
      14  #ifndef LZMA_LZ_ENCODER_H
      15  #define LZMA_LZ_ENCODER_H
      16  
      17  #include "common.h"
      18  
      19  
      20  /// A table of these is used by the LZ-based encoder to hold
      21  /// the length-distance pairs found by the match finder.
      22  typedef struct {
      23  	uint32_t len;
      24  	uint32_t dist;
      25  } lzma_match;
      26  
      27  
      28  typedef struct lzma_mf_s lzma_mf;
      29  struct lzma_mf_s {
      30  	///////////////
      31  	// In Window //
      32  	///////////////
      33  
      34  	/// Pointer to buffer with data to be compressed
      35  	uint8_t *buffer;
      36  
      37  	/// Total size of the allocated buffer (that is, including all
      38  	/// the extra space)
      39  	uint32_t size;
      40  
      41  	/// Number of bytes that must be kept available in our input history.
      42  	/// That is, once keep_size_before bytes have been processed,
      43  	/// buffer[read_pos - keep_size_before] is the oldest byte that
      44  	/// must be available for reading.
      45  	uint32_t keep_size_before;
      46  
      47  	/// Number of bytes that must be kept in buffer after read_pos.
      48  	/// That is, read_pos <= write_pos - keep_size_after as long as
      49  	/// action is LZMA_RUN; when action != LZMA_RUN, read_pos is allowed
      50  	/// to reach write_pos so that the last bytes get encoded too.
      51  	uint32_t keep_size_after;
      52  
      53  	/// Match finders store locations of matches using 32-bit integers.
      54  	/// To avoid adjusting several megabytes of integers every time the
      55  	/// input window is moved with move_window, we only adjust the
      56  	/// offset of the buffer. Thus, buffer[value_in_hash_table - offset]
      57  	/// is the byte pointed by value_in_hash_table.
      58  	uint32_t offset;
      59  
      60  	/// buffer[read_pos] is the next byte to run through the match
      61  	/// finder. This is incremented in the match finder once the byte
      62  	/// has been processed.
      63  	uint32_t read_pos;
      64  
      65  	/// Number of bytes that have been ran through the match finder, but
      66  	/// which haven't been encoded by the LZ-based encoder yet.
      67  	uint32_t read_ahead;
      68  
      69  	/// As long as read_pos is less than read_limit, there is enough
      70  	/// input available in buffer for at least one encoding loop.
      71  	///
      72  	/// Because of the stateful API, read_limit may and will get greater
      73  	/// than read_pos quite often. This is taken into account when
      74  	/// calculating the value for keep_size_after.
      75  	uint32_t read_limit;
      76  
      77  	/// buffer[write_pos] is the first byte that doesn't contain valid
      78  	/// uncompressed data; that is, the next input byte will be copied
      79  	/// to buffer[write_pos].
      80  	uint32_t write_pos;
      81  
      82  	/// Number of bytes not hashed before read_pos. This is needed to
      83  	/// restart the match finder after LZMA_SYNC_FLUSH.
      84  	uint32_t pending;
      85  
      86  	//////////////////
      87  	// Match Finder //
      88  	//////////////////
      89  
      90  	/// Find matches. Returns the number of distance-length pairs written
      91  	/// to the matches array. This is called only via lzma_mf_find().
      92  	uint32_t (*find)(lzma_mf *mf, lzma_match *matches);
      93  
      94  	/// Skips num bytes. This is like find() but doesn't make the
      95  	/// distance-length pairs available, thus being a little faster.
      96  	/// This is called only via mf_skip().
      97  	void (*skip)(lzma_mf *mf, uint32_t num);
      98  
      99  	uint32_t *hash;
     100  	uint32_t *son;
     101  	uint32_t cyclic_pos;
     102  	uint32_t cyclic_size; // Must be dictionary size + 1.
     103  	uint32_t hash_mask;
     104  
     105  	/// Maximum number of loops in the match finder
     106  	uint32_t depth;
     107  
     108  	/// Maximum length of a match that the match finder will try to find.
     109  	uint32_t nice_len;
     110  
     111  	/// Maximum length of a match supported by the LZ-based encoder.
     112  	/// If the longest match found by the match finder is nice_len,
     113  	/// mf_find() tries to expand it up to match_len_max bytes.
     114  	uint32_t match_len_max;
     115  
     116  	/// When running out of input, binary tree match finders need to know
     117  	/// if it is due to flushing or finishing. The action is used also
     118  	/// by the LZ-based encoders themselves.
     119  	lzma_action action;
     120  
     121  	/// Number of elements in hash[]
     122  	uint32_t hash_count;
     123  
     124  	/// Number of elements in son[]
     125  	uint32_t sons_count;
     126  };
     127  
     128  
     129  typedef struct {
     130  	/// Extra amount of data to keep available before the "actual"
     131  	/// dictionary.
     132  	size_t before_size;
     133  
     134  	/// Size of the history buffer
     135  	size_t dict_size;
     136  
     137  	/// Extra amount of data to keep available after the "actual"
     138  	/// dictionary.
     139  	size_t after_size;
     140  
     141  	/// Maximum length of a match that the LZ-based encoder can accept.
     142  	/// This is used to extend matches of length nice_len to the
     143  	/// maximum possible length.
     144  	size_t match_len_max;
     145  
     146  	/// Match finder will search matches up to this length.
     147  	/// This must be less than or equal to match_len_max.
     148  	size_t nice_len;
     149  
     150  	/// Type of the match finder to use
     151  	lzma_match_finder match_finder;
     152  
     153  	/// Maximum search depth
     154  	uint32_t depth;
     155  
     156  	/// TODO: Comment
     157  	const uint8_t *preset_dict;
     158  
     159  	uint32_t preset_dict_size;
     160  
     161  } lzma_lz_options;
     162  
     163  
     164  // The total usable buffer space at any moment outside the match finder:
     165  // before_size + dict_size + after_size + match_len_max
     166  //
     167  // In reality, there's some extra space allocated to prevent the number of
     168  // memmove() calls reasonable. The bigger the dict_size is, the bigger
     169  // this extra buffer will be since with bigger dictionaries memmove() would
     170  // also take longer.
     171  //
     172  // A single encoder loop in the LZ-based encoder may call the match finder
     173  // (mf_find() or mf_skip()) at most after_size times. In other words,
     174  // a single encoder loop may increment lzma_mf.read_pos at most after_size
     175  // times. Since matches are looked up to
     176  // lzma_mf.buffer[lzma_mf.read_pos + match_len_max - 1], the total
     177  // amount of extra buffer needed after dict_size becomes
     178  // after_size + match_len_max.
     179  //
     180  // before_size has two uses. The first one is to keep literals available
     181  // in cases when the LZ-based encoder has made some read ahead.
     182  // TODO: Maybe this could be changed by making the LZ-based encoders to
     183  // store the actual literals as they do with length-distance pairs.
     184  //
     185  // Algorithms such as LZMA2 first try to compress a chunk, and then check
     186  // if the encoded result is smaller than the uncompressed one. If the chunk
     187  // was incompressible, it is better to store it in uncompressed form in
     188  // the output stream. To do this, the whole uncompressed chunk has to be
     189  // still available in the history buffer. before_size achieves that.
     190  
     191  
     192  typedef struct {
     193  	/// Data specific to the LZ-based encoder
     194  	void *coder;
     195  
     196  	/// Function to encode from *dict to out[]
     197  	lzma_ret (*code)(void *coder,
     198  			lzma_mf *restrict mf, uint8_t *restrict out,
     199  			size_t *restrict out_pos, size_t out_size);
     200  
     201  	/// Free allocated resources
     202  	void (*end)(void *coder, const lzma_allocator *allocator);
     203  
     204  	/// Update the options in the middle of the encoding.
     205  	lzma_ret (*options_update)(void *coder, const lzma_filter *filter);
     206  
     207  	/// Set maximum allowed output size
     208  	lzma_ret (*set_out_limit)(void *coder, uint64_t *uncomp_size,
     209  			uint64_t out_limit);
     210  
     211  } lzma_lz_encoder;
     212  
     213  
     214  // Basic steps:
     215  //  1. Input gets copied into the dictionary.
     216  //  2. Data in dictionary gets run through the match finder byte by byte.
     217  //  3. The literals and matches are encoded using e.g. LZMA.
     218  //
     219  // The bytes that have been ran through the match finder, but not encoded yet,
     220  // are called `read ahead'.
     221  
     222  
     223  /// Get how many bytes the match finder hashes in its initial step.
     224  /// This is also the minimum nice_len value with the match finder.
     225  static inline uint32_t
     226  mf_get_hash_bytes(lzma_match_finder match_finder)
     227  {
     228  	return (uint32_t)match_finder & 0x0F;
     229  }
     230  
     231  
     232  /// Get pointer to the first byte not ran through the match finder
     233  static inline const uint8_t *
     234  mf_ptr(const lzma_mf *mf)
     235  {
     236  	return mf->buffer + mf->read_pos;
     237  }
     238  
     239  
     240  /// Get the number of bytes that haven't been ran through the match finder yet.
     241  static inline uint32_t
     242  mf_avail(const lzma_mf *mf)
     243  {
     244  	return mf->write_pos - mf->read_pos;
     245  }
     246  
     247  
     248  /// Get the number of bytes that haven't been encoded yet (some of these
     249  /// bytes may have been ran through the match finder though).
     250  static inline uint32_t
     251  mf_unencoded(const lzma_mf *mf)
     252  {
     253  	return mf->write_pos - mf->read_pos + mf->read_ahead;
     254  }
     255  
     256  
     257  /// Calculate the absolute offset from the beginning of the most recent
     258  /// dictionary reset. Only the lowest four bits are important, so there's no
     259  /// problem that we don't know the 64-bit size of the data encoded so far.
     260  ///
     261  /// NOTE: When moving the input window, we need to do it so that the lowest
     262  /// bits of dict->read_pos are not modified to keep this macro working
     263  /// as intended.
     264  static inline uint32_t
     265  mf_position(const lzma_mf *mf)
     266  {
     267  	return mf->read_pos - mf->read_ahead;
     268  }
     269  
     270  
     271  /// Since everything else begins with mf_, use it also for lzma_mf_find().
     272  #define mf_find lzma_mf_find
     273  
     274  
     275  /// Skip the given number of bytes. This is used when a good match was found.
     276  /// For example, if mf_find() finds a match of 200 bytes long, the first byte
     277  /// of that match was already consumed by mf_find(), and the rest 199 bytes
     278  /// have to be skipped with mf_skip(mf, 199).
     279  static inline void
     280  mf_skip(lzma_mf *mf, uint32_t amount)
     281  {
     282  	if (amount != 0) {
     283  		mf->skip(mf, amount);
     284  		mf->read_ahead += amount;
     285  	}
     286  }
     287  
     288  
     289  /// Copies at most *left number of bytes from the history buffer
     290  /// to out[]. This is needed by LZMA2 to encode uncompressed chunks.
     291  static inline void
     292  mf_read(lzma_mf *mf, uint8_t *out, size_t *out_pos, size_t out_size,
     293  		size_t *left)
     294  {
     295  	const size_t out_avail = out_size - *out_pos;
     296  	const size_t copy_size = my_min(out_avail, *left);
     297  
     298  	assert(mf->read_ahead == 0);
     299  	assert(mf->read_pos >= *left);
     300  
     301  	memcpy(out + *out_pos, mf->buffer + mf->read_pos - *left,
     302  			copy_size);
     303  
     304  	*out_pos += copy_size;
     305  	*left -= copy_size;
     306  	return;
     307  }
     308  
     309  
     310  extern lzma_ret lzma_lz_encoder_init(
     311  		lzma_next_coder *next, const lzma_allocator *allocator,
     312  		const lzma_filter_info *filters,
     313  		lzma_ret (*lz_init)(lzma_lz_encoder *lz,
     314  			const lzma_allocator *allocator,
     315  			lzma_vli id, const void *options,
     316  			lzma_lz_options *lz_options));
     317  
     318  
     319  extern uint64_t lzma_lz_encoder_memusage(const lzma_lz_options *lz_options);
     320  
     321  
     322  // These are only for LZ encoder's internal use.
     323  extern uint32_t lzma_mf_find(
     324  		lzma_mf *mf, uint32_t *count, lzma_match *matches);
     325  
     326  extern uint32_t lzma_mf_hc3_find(lzma_mf *dict, lzma_match *matches);
     327  extern void lzma_mf_hc3_skip(lzma_mf *dict, uint32_t amount);
     328  
     329  extern uint32_t lzma_mf_hc4_find(lzma_mf *dict, lzma_match *matches);
     330  extern void lzma_mf_hc4_skip(lzma_mf *dict, uint32_t amount);
     331  
     332  extern uint32_t lzma_mf_bt2_find(lzma_mf *dict, lzma_match *matches);
     333  extern void lzma_mf_bt2_skip(lzma_mf *dict, uint32_t amount);
     334  
     335  extern uint32_t lzma_mf_bt3_find(lzma_mf *dict, lzma_match *matches);
     336  extern void lzma_mf_bt3_skip(lzma_mf *dict, uint32_t amount);
     337  
     338  extern uint32_t lzma_mf_bt4_find(lzma_mf *dict, lzma_match *matches);
     339  extern void lzma_mf_bt4_skip(lzma_mf *dict, uint32_t amount);
     340  
     341  #endif