1 /**
2 * \file lzma/hardware.h
3 * \brief Hardware information
4 * \note Never include this file directly. Use <lzma.h> instead.
5 *
6 * Since liblzma can consume a lot of system resources, it also provides
7 * ways to limit the resource usage. Applications linking against liblzma
8 * need to do the actual decisions how much resources to let liblzma to use.
9 * To ease making these decisions, liblzma provides functions to find out
10 * the relevant capabilities of the underlying hardware. Currently there
11 * is only a function to find out the amount of RAM, but in the future there
12 * will be also a function to detect how many concurrent threads the system
13 * can run.
14 *
15 * \note On some operating systems, these function may temporarily
16 * load a shared library or open file descriptor(s) to find out
17 * the requested hardware information. Unless the application
18 * assumes that specific file descriptors are not touched by
19 * other threads, this should have no effect on thread safety.
20 * Possible operations involving file descriptors will restart
21 * the syscalls if they return EINTR.
22 */
23
24 /*
25 * Author: Lasse Collin
26 *
27 * This file has been put into the public domain.
28 * You can do whatever you want with this file.
29 */
30
31 #ifndef LZMA_H_INTERNAL
32 # error Never include this file directly. Use <lzma.h> instead.
33 #endif
34
35
36 /**
37 * \brief Get the total amount of physical memory (RAM) in bytes
38 *
39 * This function may be useful when determining a reasonable memory
40 * usage limit for decompressing or how much memory it is OK to use
41 * for compressing.
42 *
43 * \return On success, the total amount of physical memory in bytes
44 * is returned. If the amount of RAM cannot be determined,
45 * zero is returned. This can happen if an error occurs
46 * or if there is no code in liblzma to detect the amount
47 * of RAM on the specific operating system.
48 */
49 extern LZMA_API(uint64_t) lzma_physmem(void) lzma_nothrow;
50
51
52 /**
53 * \brief Get the number of processor cores or threads
54 *
55 * This function may be useful when determining how many threads to use.
56 * If the hardware supports more than one thread per CPU core, the number
57 * of hardware threads is returned if that information is available.
58 *
59 * \return On success, the number of available CPU threads or cores is
60 * returned. If this information isn't available or an error
61 * occurs, zero is returned.
62 */
63 extern LZMA_API(uint32_t) lzma_cputhreads(void) lzma_nothrow;